#include "main/glheader.h"
-#include "util/imports.h"
+
#include "main/context.h"
#include "main/fbobject.h"
#include "main/formats.h"
assert(srb->Map);
}
-
+
static void
unmap_attachment(struct gl_context *ctx,
}
}
}
-
-
+
+
/**
* Unmap renderbuffers after rendering.
*/