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mesa: Add support for ARB_depth_clamp.
[mesa.git]
/
src
/
mesa
/
swrast
/
s_span.c
diff --git
a/src/mesa/swrast/s_span.c
b/src/mesa/swrast/s_span.c
index 0e2793b47403fde0cc50484320a1d91d2e7afdb6..a45eac438e493e5b76ee02664efe99d80059b4a8 100644
(file)
--- a/
src/mesa/swrast/s_span.c
+++ b/
src/mesa/swrast/s_span.c
@@
-880,6
+880,9
@@
_swrast_write_index_span( GLcontext *ctx, SWspan *span)
stipple_polygon_span(ctx, span);
}
+ if (ctx->Transform.DepthClamp)
+ _swrast_depth_clamp_span(ctx, span);
+
/* Stencil and Z testing */
if (ctx->Stencil._Enabled || ctx->Depth.Test) {
if (!(span->arrayMask & SPAN_Z))