-/* $Id: s_span.h,v 1.12 2002/01/27 18:32:03 brianp Exp $ */
+/* $Id: s_span.h,v 1.17 2002/06/15 02:38:17 brianp Exp $ */
/*
* Mesa 3-D graphics library
_mesa_span_default_z( GLcontext *ctx, struct sw_span *span );
extern void
-_mesa_span_default_fog( GLcontext *ctx, struct sw_span *span );
-
-extern void
-_mesa_span_default_color( GLcontext *ctx, struct sw_span *span );
-
+_mesa_span_interpolate_z( const GLcontext *ctx, struct sw_span *span );
extern void
-_mesa_write_index_span( GLcontext *ctx, struct sw_span *span,
- GLenum primitive);
+_mesa_span_default_fog( GLcontext *ctx, struct sw_span *span );
extern void
-_mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span,
- GLenum primitive);
+_mesa_span_default_color( GLcontext *ctx, struct sw_span *span );
extern void
-_mesa_write_monocolor_span( GLcontext *ctx, struct sw_span *span,
- const GLchan color[4], GLenum primitive );
+_mesa_span_default_texcoords( GLcontext *ctx, struct sw_span *span );
extern void
-_mesa_write_texture_span( GLcontext *ctx, struct sw_span *span,
- GLenum primitive );
+_mesa_write_index_span( GLcontext *ctx, struct sw_span *span);
extern void
-_mesa_rasterize_span(GLcontext *ctx, struct sw_span *span);
+_mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span);
extern void
-_old_write_multitexture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
- const GLdepth z[], const GLfloat fog[],
- GLfloat texcoord[MAX_TEXTURE_UNITS][MAX_WIDTH][4],
- GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH],
- GLchan rgba[][4], GLchan spec[][4],
- const GLfloat coverage[], GLenum primitive );
+_mesa_write_texture_span( GLcontext *ctx, struct sw_span *span);
extern void
_mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
GLuint n, GLint x, GLint y, GLchan rgba[][4] );
-
extern void
_mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
GLuint n, GLint x, GLint y, GLuint indx[] );
-
#endif