-/* $Id: s_span.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */
+/* $Id: s_span.h,v 1.11 2002/01/21 18:12:34 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*/
-
-
-
#ifndef S_SPAN_H
#define S_SPAN_H
#include "swrast.h"
-extern void gl_write_index_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfixed fog[],
- GLuint index[], GLenum primitive );
+extern void
+_old_write_index_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
+ const GLdepth z[], const GLfloat fog[],
+ GLuint index[], const GLint coverage[],
+ GLenum primitive );
+extern void
+_old_write_rgba_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
+ const GLdepth z[], const GLfloat fog[],
+ GLchan rgba[][4], const GLfloat coverage[],
+ GLenum primitive );
-extern void gl_write_monoindex_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y,
- const GLdepth z[],
- const GLfixed fog[],
- GLuint index, GLenum primitive );
+void
+_mesa_write_index_span( GLcontext *ctx, struct sw_span *span,
+ const GLfloat fog[MAX_WIDTH], GLenum primitive);
+extern void
+_mesa_write_monoindex_span( GLcontext *ctx, struct sw_span *span,
+ GLuint index, GLenum primitive );
-extern void gl_write_rgba_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfixed fog[],
- GLchan rgba[][4], GLenum primitive );
+extern void
+_mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span,
+ const GLfloat fog[MAX_WIDTH], GLenum primitive);
+extern void
+_mesa_write_monocolor_span( GLcontext *ctx, struct sw_span *span,
+ const GLchan color[4], GLenum primitive );
-extern void gl_write_monocolor_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y,
- const GLdepth z[],
- const GLfixed fog[],
- const GLchan color[4],
- GLenum primitive );
+extern void
+_mesa_write_texture_span( GLcontext *ctx, struct sw_span *span,
+ const GLfloat fog[MAX_WIDTH], GLenum primitive );
-extern void gl_write_texture_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y,
- const GLdepth z[],
- const GLfixed fog[],
- const GLfloat s[], const GLfloat t[],
- const GLfloat u[], GLfloat lambda[],
- GLchan rgba[][4], CONST GLchan spec[][4],
- GLenum primitive );
+extern void
+_mesa_rasterize_span(GLcontext *ctx, struct sw_span *span);
+
+
+extern void
+_old_write_texture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
+ const GLdepth z[], const GLfloat fog[],
+ GLfloat texcoord[][4], GLfloat lambda[],
+ GLchan rgba[][4], GLchan spec[][4],
+ const GLfloat coverage[], GLenum primitive );
+
+
+extern void
+_old_write_multitexture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
+ const GLdepth z[], const GLfloat fog[],
+ GLfloat texcoord[MAX_TEXTURE_UNITS][MAX_WIDTH][4],
+ GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH],
+ GLchan rgba[][4], GLchan spec[][4],
+ const GLfloat coverage[], GLenum primitive );
+
+
+extern void
+_mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
+ GLuint n, GLint x, GLint y, GLchan rgba[][4] );
extern void
-gl_write_multitexture_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y,
- const GLdepth z[],
- const GLfixed fog[],
- CONST GLfloat s[MAX_TEXTURE_UNITS][MAX_WIDTH],
- CONST GLfloat t[MAX_TEXTURE_UNITS][MAX_WIDTH],
- CONST GLfloat u[MAX_TEXTURE_UNITS][MAX_WIDTH],
- GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH],
- GLchan rgba[][4],
- CONST GLchan spec[][4],
- GLenum primitive );
-
-
-extern void gl_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
- GLuint n, GLint x, GLint y,
- GLchan rgba[][4] );
-
-
-extern void gl_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
- GLuint n, GLint x, GLint y, GLuint indx[] );
+_mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
+ GLuint n, GLint x, GLint y, GLuint indx[] );
#endif