-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.5.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
/*
* Templates for the span/pixel-array write/read functions called via
- * swrast. This is intended for memory-based framebuffers (like OSMesa).
+ * the gl_renderbuffer's GetRow, GetValues, PutRow, PutMonoRow, PutValues
+ * and PutMonoValues functions.
*
* Define the following macros before including this file:
- * NAME(PREFIX) to generate the function name
+ * NAME(BASE) to generate the function name (i.e. add prefix or suffix)
+ * RB_TYPE the renderbuffer DataType
+ * CI_MODE if set, color index mode, else RGBA
* SPAN_VARS to declare any local variables
* INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel
* INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel
- * STORE_RGB_PIXEL(P, X, Y, R, G, B) to store RGB values in pixel P
- * STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) to store RGBA values in pixel P
- * FETCH_RGBA_PIXEL(R, G, B, A, P) to fetch RGBA values from pixel P
- *
- * Note that in the above STORE_RGBx_PIXEL macros, we also pass in the (X,Y)
- * coordinates for the pixels to be stored, which enables dithering in 8-bit
- * and 15/16-bit display modes. Most undithered modes or 24/32-bit display
- * modes will simply ignore the passed in (X,Y) values.
+ * STORE_PIXEL(DST, X, Y, VALUE) to store pixel values in buffer
+ * FETCH_PIXEL(DST, SRC) to fetch pixel values from buffer
*
- * For color index mode:
- * STORE_CI_PIXEL(P, CI) to store a color index in pixel P
- * FETCH_CI_PIXEL(CI, P) to fetch a pixel index from pixel P
+ * Note that in the STORE_PIXEL macros, we also pass in the (X,Y) coordinates
+ * for the pixels to be stored. This is useful when dithering and probably
+ * ignored otherwise.
*/
-#include "macros.h"
+#include "main/macros.h"
-#ifdef STORE_RGBA_PIXEL
-static void
-NAME(write_rgba_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
- CONST GLchan rgba[][4], const GLubyte mask[] )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
+#ifdef CI_MODE
+#define RB_COMPONENTS 1
+#elif !defined(RB_COMPONENTS)
+#define RB_COMPONENTS 4
#endif
- GLuint i;
- INIT_PIXEL_PTR(pixel, x, y);
- if (mask) {
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- STORE_RGBA_PIXEL(pixel, x+i, y, rgba[i][RCOMP], rgba[i][GCOMP],
- rgba[i][BCOMP], rgba[i][ACOMP]);
- }
- INC_PIXEL_PTR(pixel);
- }
- }
- else {
- for (i = 0; i < n; i++) {
- STORE_RGBA_PIXEL(pixel, x+i, y, rgba[i][RCOMP], rgba[i][GCOMP],
- rgba[i][BCOMP], rgba[i][ACOMP]);
- INC_PIXEL_PTR(pixel);
- }
- }
-}
-static void
-NAME(write_rgb_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
- CONST GLchan rgb[][3], const GLubyte mask[] )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- GLuint i;
- INIT_PIXEL_PTR(pixel, x, y);
- if (mask) {
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- STORE_RGB_PIXEL(pixel, x+i, y, rgb[i][RCOMP], rgb[i][GCOMP],
- rgb[i][BCOMP]);
- }
- INC_PIXEL_PTR(pixel);
- }
- }
- else {
- for (i = 0; i < n; i++) {
- STORE_RGB_PIXEL(pixel, x+i, y, rgb[i][RCOMP], rgb[i][GCOMP],
- rgb[i][BCOMP]);
- INC_PIXEL_PTR(pixel);
- }
- }
-}
static void
-NAME(write_monorgba_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
- const GLchan color[4], const GLubyte mask[] )
+NAME(get_row)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y, void *values )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
- GLuint i;
- INIT_PIXEL_PTR(pixel, x, y);
- if (mask) {
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- STORE_RGBA_PIXEL(pixel, x+i, y, color[RCOMP], color[GCOMP],
- color[BCOMP], color[ACOMP]);
- }
- INC_PIXEL_PTR(pixel);
- }
- }
- else {
- for (i = 0; i < n; i++) {
- STORE_RGBA_PIXEL(pixel, x+i, y, color[RCOMP], color[GCOMP],
- color[BCOMP], color[ACOMP]);
- INC_PIXEL_PTR(pixel);
- }
- }
-}
-
-static void
-NAME(write_rgba_pixels)( const GLcontext *ctx, GLuint n,
- const GLint x[], const GLint y[],
- CONST GLchan rgba[][4], const GLubyte mask[] )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- GLuint i;
- ASSERT(mask);
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- INIT_PIXEL_PTR(pixel, x[i], y[i]);
- STORE_RGBA_PIXEL(pixel, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP],
- rgba[i][BCOMP], rgba[i][ACOMP]);
- }
- }
-}
-
-static void
-NAME(write_monorgba_pixels)( const GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- const GLchan color[4], const GLubyte mask[] )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- GLuint i;
- ASSERT(mask);
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- INIT_PIXEL_PTR(pixel, x[i], y[i]);
- STORE_RGBA_PIXEL(pixel, x[i], y[i], color[RCOMP], color[GCOMP],
- color[BCOMP], color[ACOMP]);
- }
- }
-}
-
-static void
-NAME(read_rgba_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
- GLchan rgba[][4] )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
+#ifdef CI_MODE
+ RB_TYPE *dest = (RB_TYPE *) values;
+#else
+ RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values;
#endif
GLuint i;
INIT_PIXEL_PTR(pixel, x, y);
- for (i = 0; i < n; i++) {
- FETCH_RGBA_PIXEL(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP],
- rgba[i][ACOMP], pixel);
+ for (i = 0; i < count; i++) {
+ FETCH_PIXEL(dest[i], pixel);
INC_PIXEL_PTR(pixel);
}
+ (void) rb;
}
+
static void
-NAME(read_rgba_pixels)( const GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLchan rgba[][4], const GLubyte mask[] )
+NAME(get_values)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[], void *values )
{
#ifdef SPAN_VARS
SPAN_VARS
+#endif
+#ifdef CI_MODE
+ RB_TYPE *dest = (RB_TYPE *) values;
+#else
+ RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values;
#endif
GLuint i;
- ASSERT(mask);
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- INIT_PIXEL_PTR(pixel, x[i], y[i]);
- FETCH_RGBA_PIXEL(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP],
- rgba[i][ACOMP], pixel);
- }
+ for (i = 0; i < count; i++) {
+ INIT_PIXEL_PTR(pixel, x[i], y[i]);
+ FETCH_PIXEL(dest[i], pixel);
}
+ (void) rb;
}
-#endif /* STORE_RGBA_PIXEL */
-
-
-
-#ifdef STORE_CI_PIXEL
-
static void
-NAME(write_index32_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
- const GLuint index[], const GLubyte mask[] )
+NAME(put_row)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *values, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
+ const RB_TYPE (*src)[RB_COMPONENTS] = (const RB_TYPE (*)[RB_COMPONENTS]) values;
GLuint i;
INIT_PIXEL_PTR(pixel, x, y);
if (mask) {
- for (i = 0; i < n; i++) {
+ for (i = 0; i < count; i++) {
if (mask[i]) {
- STORE_CI_PIXEL(pixel, index[i]);
+ STORE_PIXEL(pixel, x + i, y, src[i]);
}
INC_PIXEL_PTR(pixel);
}
}
else {
- for (i = 0; i < n; i++) {
- STORE_CI_PIXEL(pixel, index[i]);
+ for (i = 0; i < count; i++) {
+ STORE_PIXEL(pixel, x + i, y, src[i]);
INC_PIXEL_PTR(pixel);
}
}
+ (void) rb;
}
+#if !defined(CI_MODE)
static void
-NAME(write_index8_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
- const GLubyte index[], const GLubyte mask[] )
+NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *values, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
+ const RB_TYPE (*src)[3] = (const RB_TYPE (*)[3]) values;
GLuint i;
INIT_PIXEL_PTR(pixel, x, y);
- if (mask) {
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- STORE_CI_PIXEL(pixel, index[i]);
- }
- INC_PIXEL_PTR(pixel);
- }
- }
- else {
- for (i = 0; i < n; i++) {
- STORE_CI_PIXEL(pixel, index[i]);
- INC_PIXEL_PTR(pixel);
+ for (i = 0; i < count; i++) {
+ if (!mask || mask[i]) {
+#ifdef STORE_PIXEL_RGB
+ STORE_PIXEL_RGB(pixel, x + i, y, src[i]);
+#else
+ STORE_PIXEL(pixel, x + i, y, src[i]);
+#endif
}
+ INC_PIXEL_PTR(pixel);
}
+ (void) rb;
}
+#endif
static void
-NAME(write_monoindex_span)( const GLcontext *ctx, GLuint n, GLint x, GLint y,
- GLuint colorIndex, const GLubyte mask[] )
+NAME(put_mono_row)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *value, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
+ const RB_TYPE *src = (const RB_TYPE *) value;
GLuint i;
INIT_PIXEL_PTR(pixel, x, y);
if (mask) {
- for (i = 0; i < n; i++) {
+ for (i = 0; i < count; i++) {
if (mask[i]) {
- STORE_CI_PIXEL(pixel, colorIndex);
+ STORE_PIXEL(pixel, x + i, y, src);
}
INC_PIXEL_PTR(pixel);
}
- }
+ }
else {
- for (i = 0; i < n; i++) {
- STORE_CI_PIXEL(pixel, colorIndex);
+ for (i = 0; i < count; i++) {
+ STORE_PIXEL(pixel, x + i, y, src);
INC_PIXEL_PTR(pixel);
}
- }
-}
-
-
-static void
-NAME(write_index_pixels)( const GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- const GLuint index[], const GLubyte mask[] )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- GLuint i;
- ASSERT(mask);
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- INIT_PIXEL_PTR(pixel, x[i], y[i]);
- STORE_CI_PIXEL(pixel, index[i]);
- }
}
+ (void) rb;
}
static void
-NAME(write_monoindex_pixels)( const GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLuint colorIndex, const GLubyte mask[] )
+NAME(put_values)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *values, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
+ const RB_TYPE (*src)[RB_COMPONENTS] = (const RB_TYPE (*)[RB_COMPONENTS]) values;
GLuint i;
ASSERT(mask);
- for (i = 0; i < n; i++) {
+ for (i = 0; i < count; i++) {
if (mask[i]) {
INIT_PIXEL_PTR(pixel, x[i], y[i]);
- STORE_CI_PIXEL(pixel, colorIndex);
+ STORE_PIXEL(pixel, x[i], y[i], src[i]);
}
}
+ (void) rb;
}
static void
-NAME(read_index_span)( const GLcontext *ctx,
- GLuint n, GLint x, GLint y, GLuint index[] )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- GLuint i;
- INIT_PIXEL_PTR(pixel, x, y);
- for (i = 0; i < n; i++) {
- FETCH_CI_PIXEL(index[i], pixel);
- INC_PIXEL_PTR(pixel);
- }
-}
-
-
-static void
-NAME(read_index_pixels)( const GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLuint index[], const GLubyte mask[] )
+NAME(put_mono_values)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *value, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
+ const RB_TYPE *src = (const RB_TYPE *) value;
GLuint i;
ASSERT(mask);
- for (i = 0; i < n; i++) {
- if (mask[i] ) {
+ for (i = 0; i < count; i++) {
+ if (mask[i]) {
INIT_PIXEL_PTR(pixel, x[i], y[i]);
- FETCH_CI_PIXEL(index[i], pixel);
+ STORE_PIXEL(pixel, x[i], y[i], src);
}
}
+ (void) rb;
}
-#endif /* STORE_CI_PIXEL */
-
-
#undef NAME
+#undef RB_TYPE
+#undef RB_COMPONENTS
+#undef CI_MODE
#undef SPAN_VARS
#undef INIT_PIXEL_PTR
#undef INC_PIXEL_PTR
-#undef STORE_RGB_PIXEL
-#undef STORE_RGBA_PIXEL
-#undef FETCH_RGBA_PIXEL
-#undef STORE_CI_PIXEL
-#undef FETCH_CI_PIXEL
+#undef STORE_PIXEL
+#undef STORE_PIXEL_RGB
+#undef FETCH_PIXEL