-/* $Id: s_stencil.h,v 1.5 2002/02/02 17:24:11 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#define S_STENCIL_H
-#include "mtypes.h"
-#include "swrast.h"
-
+#include "main/mtypes.h"
+#include "s_span.h"
-extern GLboolean
-_mesa_stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span);
-
extern GLboolean
-_mesa_stencil_and_ztest_pixels( GLcontext *ctx, GLuint n,
- const GLint x[], const GLint y[],
- const GLdepth z[], GLubyte mask[] );
-
-
-extern void
-_mesa_read_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
- GLstencil stencil[] );
+_swrast_stencil_and_ztest_span(struct gl_context *ctx, SWspan *span);
extern void
-_mesa_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
- const GLstencil stencil[] );
+_swrast_read_stencil_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLint n, GLint x, GLint y, GLubyte stencil[]);
extern void
-_mesa_alloc_stencil_buffer( GLcontext *ctx );
+_swrast_write_stencil_span( struct gl_context *ctx, GLint n, GLint x, GLint y,
+ const GLubyte stencil[] );
extern void
-_mesa_clear_stencil_buffer( GLcontext *ctx );
+_swrast_clear_stencil_buffer(struct gl_context *ctx);
#endif