-/* $Id: s_stencil.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.3
+ * Version: 6.3
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "swrast.h"
-extern GLboolean
-_mesa_stencil_and_ztest_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
- const GLdepth z[], GLubyte mask[] );
extern GLboolean
-_mesa_stencil_and_ztest_pixels( GLcontext *ctx, GLuint n,
- const GLint x[], const GLint y[],
- const GLdepth z[], GLubyte mask[] );
+_swrast_stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span);
extern void
-_mesa_read_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
- GLstencil stencil[] );
+_swrast_read_stencil_span(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLint n, GLint x, GLint y, GLstencil stencil[]);
extern void
-_mesa_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
+_swrast_write_stencil_span( GLcontext *ctx, GLint n, GLint x, GLint y,
const GLstencil stencil[] );
extern void
-_mesa_alloc_stencil_buffer( GLcontext *ctx );
-
-
-extern void
-_mesa_clear_stencil_buffer( GLcontext *ctx );
+_swrast_clear_stencil_buffer( GLcontext *ctx, struct gl_renderbuffer *rb );
#endif