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mesa: Don't round-trip integer texture data through a floating point temp.
[mesa.git]
/
src
/
mesa
/
swrast
/
s_texfetch.h
diff --git
a/src/mesa/swrast/s_texfetch.h
b/src/mesa/swrast/s_texfetch.h
index 19b196a5ad3e516ff4195fe7a4981f653afa31ac..1aa7ce573e27008dd99ca6344b2a4dc6405e99a7 100644
(file)
--- a/
src/mesa/swrast/s_texfetch.h
+++ b/
src/mesa/swrast/s_texfetch.h
@@
-29,10
+29,7
@@
#include "swrast/s_context.h"
-extern StoreTexelFunc
-_mesa_get_texel_store_func(gl_format format);
-
-extern FetchTexelFuncF
+extern FetchTexelFunc
_mesa_get_texel_fetch_func(gl_format format, GLuint dims);
void