mesa: Don't round-trip integer texture data through a floating point temp.
[mesa.git] / src / mesa / swrast / s_texfetch.h
index 19b196a5ad3e516ff4195fe7a4981f653afa31ac..1aa7ce573e27008dd99ca6344b2a4dc6405e99a7 100644 (file)
 
 #include "swrast/s_context.h"
 
-extern StoreTexelFunc
-_mesa_get_texel_store_func(gl_format format);
-
-extern FetchTexelFuncF
+extern FetchTexelFunc
 _mesa_get_texel_fetch_func(gl_format format, GLuint dims);
 
 void