#include "swrast/s_context.h"
-extern FetchTexelFunc
-_mesa_get_texel_fetch_func(gl_format format, GLuint dims);
-
void
-_mesa_update_fetch_functions(struct gl_texture_object *texObj);
+_mesa_update_fetch_functions(struct gl_context *ctx, GLuint unit);
#endif /* S_TEXFETCH_H */