#define S_TEXFILTER_H
-#include "swrast.h"
+#include "s_context.h"
+
+struct gl_context;
+struct gl_texture_object;
extern texture_sample_func
-_swrast_choose_texture_sample_func( GLcontext *ctx,
- const struct gl_texture_object *tObj );
+_swrast_choose_texture_sample_func( struct gl_context *ctx,
+ const struct gl_texture_object *tObj,
+ const struct gl_sampler_object *sampler);
#endif