static void
delete_texture_wrapper(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
- ASSERT(rb->RefCount == 0);
+ assert(rb->RefCount == 0);
free(rb);
}
struct gl_renderbuffer *rb = att->Renderbuffer;
struct swrast_renderbuffer *srb = swrast_renderbuffer(rb);
struct swrast_texture_image *swImage;
- gl_format format;
+ mesa_format format;
GLuint zOffset;
(void) ctx;