-/* $Id: s_texture.h,v 1.3 2000/11/22 07:32:18 joukj Exp $ */
+/* $Id: s_texture.h,v 1.5 2001/02/20 16:42:26 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*/
-
-
-
#ifndef S_TEXTURE_H
#define S_TEXTURE_H
#include "swrast.h"
-extern void gl_texture_pixels( GLcontext *ctx, GLuint texSet, GLuint n,
- const GLfloat s[], const GLfloat t[],
- const GLfloat r[], GLfloat lambda[],
- GLchan primary_rgba[][4], GLchan rgba[][4] );
-
extern void
_swrast_choose_texture_sample_func( GLcontext *ctx,
GLuint texUnit,
const struct gl_texture_object *tObj );
+
+extern void
+_swrast_texture_fragments( GLcontext *ctx, GLuint texSet, GLuint n,
+ const GLfloat s[], const GLfloat t[],
+ const GLfloat r[], GLfloat lambda[],
+ CONST GLchan primary_rgba[][4], GLchan rgba[][4] );
+
+
#endif