-/* $Id: s_texture.h,v 1.10 2002/01/28 00:07:33 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
extern void
+_swrast_texture_table_lookup( const struct gl_color_table *table,
+ GLuint n, GLchan rgba[][4] );
+
+extern texture_sample_func
_swrast_choose_texture_sample_func( GLcontext *ctx,
- GLuint texUnit,
const struct gl_texture_object *tObj );
extern void
-_swrast_texture_fragments( GLcontext *ctx, GLuint texSet,
- struct sw_span *span,
- GLchan rgba[][4] );
-
-extern void
-_old_swrast_texture_fragments( GLcontext *ctx, GLuint texSet, GLuint n,
- GLfloat texcoords[][4], GLfloat lambda[],
- CONST GLchan primary_rgba[][4],
- GLchan rgba[][4] );
-
-extern void
-_swrast_multitexture_fragments( GLcontext *ctx, struct sw_span *span );
+_swrast_texture_span( GLcontext *ctx, struct sw_span *span );
#endif