* OTHER DEALINGS IN THE SOFTWARE.
*/
+#include "main/errors.h"
#include "main/glheader.h"
#include "main/macros.h"
-#include "main/imports.h"
+
#include "main/format_pack.h"
#include "s_context.h"
(zx - imageX) / zoomX = x - imageX;
*/
GLint x;
- if (zoomX < 0.0)
+ if (zoomX < 0.0F)
zx++;
x = imageX + (GLint) ((zx - imageX) / zoomX);
return x;