extern void
_swrast_write_zoomed_stencil_span(struct gl_context *ctx, GLint imgX, GLint imgY,
GLint width, GLint spanX, GLint spanY,
- const GLstencil stencil[]);
+ const GLubyte stencil[]);
extern void
_swrast_write_zoomed_z_span(struct gl_context *ctx, GLint imgX, GLint imgY,
GLint width, GLint spanX, GLint spanY,
- const GLvoid *z);
+ const GLuint *zVals);
#endif