#ifndef SWRAST_H
#define SWRAST_H
-#include "mtypes.h"
+#include "main/mtypes.h"
/**
* \struct SWvertex
extern void
_swrast_ResetLineStipple( GLcontext *ctx );
+/**
+ * Indicates front/back facing for subsequent points/lines when drawing
+ * unfilled polygons. Needed for two-side stencil.
+ */
+extern void
+_swrast_SetFacing(GLcontext *ctx, GLuint facing);
+
/* These will always render the correct point/line/triangle for the
* current state.
*