swrast: use ASSIGN_4V() macro
[mesa.git] / src / mesa / swrast / swrast.h
index 85a27fd55bf534cdce0011fa63f525cf7c4fcf6d..047f7991e645ce4a96bb60bc314530d33dff279a 100644 (file)
@@ -143,6 +143,13 @@ _swrast_Accum(GLcontext *ctx, GLenum op, GLfloat value);
 extern void
 _swrast_ResetLineStipple( GLcontext *ctx );
 
+/**
+ * Indicates front/back facing for subsequent points/lines when drawing
+ * unfilled polygons.  Needed for two-side stencil.
+ */
+extern void
+_swrast_SetFacing(GLcontext *ctx, GLuint facing);
+
 /* These will always render the correct point/line/triangle for the
  * current state.
  *