extern GLboolean
_swrast_alloc_texture_image_buffer(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- gl_format format, GLsizei width,
- GLsizei height, GLsizei depth);
+ struct gl_texture_image *texImage);
extern void
-_swrast_init_texture_image(struct gl_texture_image *texImage, GLsizei width,
- GLsizei height, GLsizei depth);
+_swrast_init_texture_image(struct gl_texture_image *texImage);
extern void
_swrast_free_texture_image_buffer(struct gl_context *ctx,