/*
* Mesa 3-D graphics library
- * Version: 6.5
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*
*/
/**
* \file swrast/swrast.h
* \brief Public interface to the software rasterization functions.
- * \author Keith Whitwell <keith@tungstengraphics.com>
+ * \author Keith Whitwell <keithw@vmware.com>
*/
#ifndef SWRAST_H
const GLubyte *bitmap );
extern void
-_swrast_CopyPixels( struct gl_context *ctx,
- GLint srcx, GLint srcy,
- GLint destx, GLint desty,
- GLsizei width, GLsizei height,
- GLenum type );
+_swrast_CopyPixels(struct gl_context *ctx,
+ GLint srcx, GLint srcy,
+ GLint destx, GLint desty,
+ GLsizei width, GLsizei height,
+ GLenum type);
extern GLboolean
swrast_fast_copy_pixels(struct gl_context *ctx,
- GLint srcX, GLint srcY, GLsizei width, GLsizei height,
- GLint dstX, GLint dstY, GLenum type);
+ struct gl_framebuffer *srcFb,
+ struct gl_framebuffer *dstFb,
+ GLint srcX, GLint srcY, GLsizei width, GLsizei height,
+ GLint dstX, GLint dstY, GLenum type);
extern void
_swrast_DrawPixels( struct gl_context *ctx,
extern void
_swrast_BlitFramebuffer(struct gl_context *ctx,
+ struct gl_framebuffer *readFb,
+ struct gl_framebuffer *drawFb,
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
_swrast_alloc_texture_image_buffer(struct gl_context *ctx,
struct gl_texture_image *texImage);
-extern void
+extern GLboolean
_swrast_init_texture_image(struct gl_texture_image *texImage);
extern void
extern void
_swrast_finish_render_texture(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att);
+ struct gl_renderbuffer *rb);
/**