* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
/*
* Render a triangle respecting edge flags.
*/
-typedef void (* swsetup_edge_render_prim_tri)(GLcontext *ctx,
+typedef void (* swsetup_edge_render_prim_tri)(struct gl_context *ctx,
const GLubyte *ef,
GLuint e0,
GLuint e1,
* Render a triangle using lines and respecting edge flags.
*/
static void
-_swsetup_edge_render_line_tri(GLcontext *ctx,
+_swsetup_edge_render_line_tri(struct gl_context *ctx,
const GLubyte *ef,
GLuint e0,
GLuint e1,
* Render a triangle using points and respecting edge flags.
*/
static void
-_swsetup_edge_render_point_tri(GLcontext *ctx,
+_swsetup_edge_render_point_tri(struct gl_context *ctx,
const GLubyte *ef,
GLuint e0,
GLuint e1,
/*
* Render a triangle respecting cull and shade model.
*/
-static void _swsetup_render_tri(GLcontext *ctx,
+static void _swsetup_render_tri(struct gl_context *ctx,
GLuint e0,
GLuint e1,
GLuint e2,
/* save colors/indexes for v0, v1 vertices */
COPY_CHAN4(c[0], v0->color);
COPY_CHAN4(c[1], v1->color);
- COPY_4V(s[0], v0->attrib[FRAG_ATTRIB_COL1]);
- COPY_4V(s[1], v1->attrib[FRAG_ATTRIB_COL1]);
+ COPY_4V(s[0], v0->attrib[VARYING_SLOT_COL1]);
+ COPY_4V(s[1], v1->attrib[VARYING_SLOT_COL1]);
/* copy v2 color/indexes to v0, v1 indexes */
COPY_CHAN4(v0->color, v2->color);
COPY_CHAN4(v1->color, v2->color);
- COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
- COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
+ COPY_4V(v0->attrib[VARYING_SLOT_COL1], v2->attrib[VARYING_SLOT_COL1]);
+ COPY_4V(v1->attrib[VARYING_SLOT_COL1], v2->attrib[VARYING_SLOT_COL1]);
render(ctx, ef, e0, e1, e2, v0, v1, v2);
COPY_CHAN4(v0->color, c[0]);
COPY_CHAN4(v1->color, c[1]);
- COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]);
- COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], s[1]);
+ COPY_4V(v0->attrib[VARYING_SLOT_COL1], s[0]);
+ COPY_4V(v1->attrib[VARYING_SLOT_COL1], s[1]);
}
else {
render(ctx, ef, e0, e1, e2, v0, v1, v2);
}
#define SS_COLOR(a,b) UNCLAMPED_FLOAT_TO_RGBA_CHAN(a,b)
-#define SS_SPEC(a,b) UNCLAMPED_FLOAT_TO_RGB_CHAN(a,b)
+#define SS_SPEC(a,b) COPY_4V(a,b)
#define SS_IND(a,b) (a = b)
#define IND (0)
#include "ss_tritmp.h"
-void _swsetup_trifuncs_init( GLcontext *ctx )
+void _swsetup_trifuncs_init( struct gl_context *ctx )
{
(void) ctx;
}
-static void swsetup_points( GLcontext *ctx, GLuint first, GLuint last )
+static void swsetup_points( struct gl_context *ctx, GLuint first, GLuint last )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts;
}
}
-static void swsetup_line( GLcontext *ctx, GLuint v0, GLuint v1 )
+static void swsetup_line( struct gl_context *ctx, GLuint v0, GLuint v1 )
{
SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts;
_swrast_Line( ctx, &verts[v0], &verts[v1] );
-void _swsetup_choose_trifuncs( GLcontext *ctx )
+void _swsetup_choose_trifuncs( struct gl_context *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint ind = 0;