+
/*
* Mesa 3-D graphics library
- * Version: 3.5
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
- * Keith Whitwell <keithw@valinux.com>
+ * Keith Whitwell <keithw@vmware.com>
*/
/* Public interface to the swrast_setup module. This module provides
* an implementation of the driver interface to t_vb_render.c, and uses
* the software rasterizer (swrast) to perform actual rasterization.
+ *
+ * The internals of the implementation are private, but can be hooked
+ * into tnl at any time (except between RenderStart/RenderEnd) by
+ * calling _swsetup_Wakeup().
*/
#ifndef SWRAST_SETUP_H
#define SWRAST_SETUP_H
-extern GLboolean
-_swsetup_CreateContext( GLcontext *ctx );
-
-extern void
-_swsetup_DestroyContext( GLcontext *ctx );
+#include "swrast/swrast.h"
-extern void
-_swsetup_InvalidateState( GLcontext *ctx, GLuint new_state );
-
-extern void
-_swsetup_BuildProjectedVertices( GLcontext *ctx,
- GLuint start,
- GLuint end,
- GLuint new_inputs );
-
-extern void
-_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3 );
-
-extern void
-_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2 );
-
-extern void
-_swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 );
-
-extern void
-_swsetup_Points( GLcontext *ctx, GLuint first, GLuint last );
+extern GLboolean
+_swsetup_CreateContext( struct gl_context *ctx );
extern void
-_swsetup_RenderPrimitive( GLcontext *ctx, GLenum mode );
+_swsetup_DestroyContext( struct gl_context *ctx );
extern void
-_swsetup_RenderStart( GLcontext *ctx );
+_swsetup_InvalidateState( struct gl_context *ctx, GLuint new_state );
extern void
-_swsetup_RenderFinish( GLcontext *ctx );
-
-extern void
-_swsetup_RenderProjectInterpVerts( GLcontext *ctx );
-
-extern void
-_swsetup_RenderInterp( GLcontext *ctx, GLfloat t,
- GLuint dst, GLuint out, GLuint in,
- GLboolean force_boundary );
-extern void
-_swsetup_RenderCopyPV( GLcontext *ctx, GLuint dst, GLuint src );
-
-extern void
-_swsetup_RenderClippedPolygon( GLcontext *ctx, const GLuint *elts, GLuint n );
+_swsetup_Wakeup( struct gl_context *ctx );
+/* Helper function to translate a hardware vertex (as understood by
+ * the tnl/t_vertex.c code) to a swrast vertex.
+ */
extern void
-_swsetup_RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj );
-
-
+_swsetup_Translate( struct gl_context *ctx, const void *vertex, SWvertex *dest );
#endif