/*
* Mesa 3-D graphics library
- * Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
*/
/* Public interface to the swrast_setup module. This module provides
#include "swrast/swrast.h"
extern GLboolean
-_swsetup_CreateContext( GLcontext *ctx );
+_swsetup_CreateContext( struct gl_context *ctx );
extern void
-_swsetup_DestroyContext( GLcontext *ctx );
+_swsetup_DestroyContext( struct gl_context *ctx );
extern void
-_swsetup_InvalidateState( GLcontext *ctx, GLuint new_state );
+_swsetup_InvalidateState( struct gl_context *ctx, GLuint new_state );
extern void
-_swsetup_Wakeup( GLcontext *ctx );
+_swsetup_Wakeup( struct gl_context *ctx );
/* Helper function to translate a hardware vertex (as understood by
* the tnl/t_vertex.c code) to a swrast vertex.
*/
extern void
-_swsetup_Translate( GLcontext *ctx, const void *vertex, SWvertex *dest );
+_swsetup_Translate( struct gl_context *ctx, const void *vertex, SWvertex *dest );
#endif