R1xx/r2xx: Don't use an alpha texture format for GLX_TEXTURE_FORMAT_RGB_EXT
[mesa.git] / src / mesa / tnl / descrip.mms
index c051887add9d6689839b3e127f8a8eaf38ae3464..25dd1aecb13b4466398d531f8c23e190ca481790 100644 (file)
@@ -1,11 +1,17 @@
 # Makefile for core library for VMS
-# contributed by Jouk Jansen  joukj@hrem.stm.tudelft.nl
-# Last revision : 16 June 2003
+# contributed by Jouk Jansen  joukj@hrem.nano.tudelft.nl
+# Last revision : 39 September 2008
 
 .first
        define gl [---.include.gl]
        define math [-.math]
+       define vbo [-.vbo]
+       define shader [-.shader]
+       define swrast [-.swrast]
        define array_cache [-.array_cache]
+       define main [-.main]
+       define glapi [-.glapi]
+       define tnl [-.tnl]
 
 .include [---]mms-config.
 
 
 VPATH = RCS
 
-INCDIR = [---.include],[-.main],[-.glapi]
+INCDIR = [---.include],[-.main],[-.glapi],[-.shader],[-.shader.slang]
 LIBDIR = [---.lib]
-CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)
+CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
 
-SOURCES = t_array_api.c t_array_import.c t_context.c t_eval_api.c \
-       t_imm_alloc.c t_imm_api.c t_imm_debug.c t_imm_dlist.c t_imm_elt.c \
-       t_imm_eval.c t_imm_exec.c t_imm_fixup.c t_pipeline.c t_vb_fog.c \
+SOURCES = t_context.c t_draw.c \
+       t_pipeline.c t_vb_fog.c \
        t_vb_light.c t_vb_normals.c t_vb_points.c t_vb_program.c \
-       t_vb_render.c t_vb_texgen.c t_vb_texmat.c t_vb_vertex.c
+       t_vb_render.c t_vb_texgen.c t_vb_texmat.c t_vb_vertex.c \
+       t_vertex.c t_rasterpos.c\
+       t_vertex_generic.c t_vp_build.c
 
-OBJECTS = t_array_api.obj,t_array_import.obj,t_context.obj,t_eval_api.obj,\
-       t_imm_alloc.obj,t_imm_api.obj,t_imm_debug.obj,t_imm_dlist.obj,\
-       t_imm_elt.obj,t_imm_eval.obj,t_imm_exec.obj,t_imm_fixup.obj,\
+OBJECTS = t_context.obj,t_draw.obj,\
        t_pipeline.obj,t_vb_fog.obj,t_vb_light.obj,t_vb_normals.obj,\
        t_vb_points.obj,t_vb_program.obj,t_vb_render.obj,t_vb_texgen.obj,\
-       t_vb_texmat.obj,t_vb_vertex.obj
+       t_vb_texmat.obj,t_vb_vertex.obj,t_rasterpos.obj,\
+       t_vertex.obj,t_vertex_generic.obj,\
+       t_vp_build.obj
 
 ##### RULES #####
 
@@ -42,3 +49,20 @@ $(LIBDIR)$(GL_LIB) : $(OBJECTS)
 clean :
        purge
        delete *.obj;*
+
+t_context.obj : t_context.c
+t_draw.obj : t_draw.c
+t_pipeline.obj : t_pipeline.c
+t_vb_fog.obj : t_vb_fog.c
+t_vb_light.obj : t_vb_light.c
+t_vb_normals.obj : t_vb_normals.c
+t_vb_points.obj : t_vb_points.c
+t_vb_program.obj : t_vb_program.c
+t_vb_render.obj : t_vb_render.c
+t_vb_texgen.obj : t_vb_texgen.c
+t_vb_texmat.obj : t_vb_texmat.c
+t_vb_vertex.obj : t_vb_vertex.c
+t_vertex.obj : t_vertex.c
+t_vertex_generic.obj : t_vertex_generic.c
+t_vp_build.obj : t_vp_build.c
+t_rasterpos.obj : t_rasterpos.c