-/* $Id: t_array_import.c,v 1.14 2001/04/28 08:39:18 keithw Exp $ */
+/* $Id: t_array_import.c,v 1.18 2001/08/13 22:15:54 keithw Exp $ */
/*
* Mesa 3-D graphics library
#include "t_array_import.h"
#include "t_context.h"
+#include "t_imm_debug.h"
static void _tnl_import_vertex( GLcontext *ctx,
GLboolean is_writeable = 0;
struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
tmp = _ac_import_color(ctx,
type,
stride ? 4*sizeof(GLfloat) : 0,
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint inputs = tnl->pipeline.inputs;
- GLuint imports;
struct vertex_arrays *tmp = &tnl->array_inputs;
+ GLuint i;
-/* fprintf(stderr, "_tnl_vb_bind_arrays %d..%d // %d..%d\n", */
-/* start, count, ctx->Array.LockFirst, ctx->Array.LockCount); */
-
- if (ctx->Array.LockCount) {
- ASSERT(start == (GLint) ctx->Array.LockFirst);
- ASSERT(count == (GLint) ctx->Array.LockCount);
- }
-
- imports = tnl->pipeline.inputs;
-
- _ac_import_range( ctx, start, count );
+/* fprintf(stderr, "%s %d..%d // %d..%d\n", __FUNCTION__, */
+/* start, count, ctx->Array.LockFirst, ctx->Array.LockCount); */
+/* _tnl_print_vert_flags(" inputs", inputs); */
+/* _tnl_print_vert_flags(" _Enabled", ctx->Array._Enabled); */
+/* _tnl_print_vert_flags(" importable", inputs & VERT_FIXUP); */
VB->Count = count - start;
VB->FirstClipped = VB->Count;
-
VB->Elts = 0;
VB->MaterialMask = 0;
VB->Material = 0;
VB->Flag = 0;
+ VB->Primitive = tnl->tmp_primitive;
+ VB->PrimitiveLength = tnl->tmp_primitive_length;
+ VB->import_data = _tnl_upgrade_client_data;
+ VB->importable_data = inputs & VERT_FIXUP;
-/* _tnl_print_vert_flags("_tnl_vb_bind_arrays: inputs", inputs); */
-/* _tnl_print_vert_flags("_tnl_vb_bind_arrays: imports", imports); */
-/* _tnl_print_vert_flags("_tnl_vb_bind_arrays: _Enabled", ctx->Array._Enabled); */
+ if (ctx->Array.LockCount) {
+ ASSERT(start == (GLint) ctx->Array.LockFirst);
+ ASSERT(count == (GLint) ctx->Array.LockCount);
+ }
+
+ _ac_import_range( ctx, start, count );
if (inputs & VERT_OBJ) {
- if (imports & VERT_OBJ) {
- _tnl_import_vertex( ctx, 0, 0 );
- tmp->Obj.count = VB->Count;
- }
+ _tnl_import_vertex( ctx, 0, 0 );
+ tmp->Obj.count = VB->Count;
VB->ObjPtr = &tmp->Obj;
}
if (inputs & VERT_NORM) {
- if (imports & VERT_NORM) {
- _tnl_import_normal( ctx, 0, 0 );
- tmp->Normal.count = VB->Count;
- }
+ _tnl_import_normal( ctx, 0, 0 );
+ tmp->Normal.count = VB->Count;
VB->NormalPtr = &tmp->Normal;
}
if (inputs & VERT_RGBA) {
- if (imports & VERT_RGBA) {
- _tnl_import_color( ctx, 0, 0, 0 );
- }
+ _tnl_import_color( ctx, 0, 0, 0 );
VB->ColorPtr[0] = &tmp->Color;
VB->ColorPtr[1] = 0;
-/* fprintf(stderr, "VB->ColorPtr[0]->StrideB %d Type %s\n", */
-/* VB->ColorPtr[0]->StrideB, */
-/* _mesa_lookup_enum_by_nr(VB->ColorPtr[0]->Type)); */
}
- if (inputs & VERT_INDEX) {
- if (imports & VERT_INDEX) {
- _tnl_import_index( ctx, 0, 0 );
- tmp->Index.count = VB->Count;
+ if (inputs & VERT_TEX_ANY) {
+ for (i = 0; i < ctx->Const.MaxTextureUnits ; i++) {
+ if (inputs & VERT_TEX(i)) {
+ _tnl_import_texcoord( ctx, i, 0, 0 );
+ tmp->TexCoord[i].count = VB->Count;
+ VB->TexCoordPtr[i] = &tmp->TexCoord[i];
+ }
}
- VB->IndexPtr[0] = &tmp->Index;
- VB->IndexPtr[1] = 0;
}
+ if (inputs & (VERT_INDEX|VERT_FOG_COORD|VERT_EDGE|VERT_SPEC_RGB)) {
+ if (inputs & VERT_INDEX) {
+ _tnl_import_index( ctx, 0, 0 );
+ tmp->Index.count = VB->Count;
+ VB->IndexPtr[0] = &tmp->Index;
+ VB->IndexPtr[1] = 0;
+ }
- if (inputs & VERT_FOG_COORD) {
- if (imports & VERT_FOG_COORD) {
+ if (inputs & VERT_FOG_COORD) {
_tnl_import_fogcoord( ctx, 0, 0 );
tmp->FogCoord.count = VB->Count;
+ VB->FogCoordPtr = &tmp->FogCoord;
}
- VB->FogCoordPtr = &tmp->FogCoord;
- }
- if (inputs & VERT_EDGE) {
- _tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) );
- VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag.data;
- }
+ if (inputs & VERT_EDGE) {
+ _tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) );
+ VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag.data;
+ }
- if (inputs & VERT_SPEC_RGB) {
- if (imports & VERT_SPEC_RGB) {
+ if (inputs & VERT_SPEC_RGB) {
_tnl_import_secondarycolor( ctx, 0, 0, 0 );
+ VB->SecondaryColorPtr[0] = &tmp->SecondaryColor;
+ VB->SecondaryColorPtr[1] = 0;
}
-
- VB->SecondaryColorPtr[0] = &tmp->SecondaryColor;
- VB->SecondaryColorPtr[1] = 0;
- }
-
- if (inputs & VERT_TEX_ANY) {
- GLuint i;
- for (i = 0; i < ctx->Const.MaxTextureUnits ; i++)
- if (inputs & VERT_TEX(i)) {
- if (imports & VERT_TEX(i)) {
- _tnl_import_texcoord( ctx, i, 0, 0 );
- tmp->TexCoord[i].count = VB->Count;
- }
- VB->TexCoordPtr[i] = &tmp->TexCoord[i];
- }
}
-
- VB->Primitive = tnl->tmp_primitive;
- VB->PrimitiveLength = tnl->tmp_primitive_length;
- VB->import_data = _tnl_upgrade_client_data;
- VB->importable_data = inputs & VERT_FIXUP;
-
-/* _tnl_print_vert_flags("_tnl_vb_bind_arrays: importable", */
-/* VB->importable_data); */
}
-
-
-/* Function to fill an immediate struct with the effects of
- * consecutive calls to ArrayElement with consecutive indices.
- */
-void _tnl_fill_immediate_drawarrays( GLcontext *ctx, struct immediate *IM,
- GLuint start, GLuint count )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint required = ctx->Array._Enabled;
- GLuint n = count - start;
- GLuint i;
-
- if (!ctx->CompileFlag)
- required &= tnl->pipeline.inputs;
-
- if (MESA_VERBOSE&VERBOSE_IMMEDIATE)
- fprintf(stderr, "exec_full_array_elements %d .. %d\n", start, count);
-
- _math_trans_4f( IM->Obj + IM->Start,
- ctx->Array.Vertex.Ptr,
- ctx->Array.Vertex.StrideB,
- ctx->Array.Vertex.Type,
- ctx->Array.Vertex.Size,
- start, n );
-
- if (ctx->Array.Vertex.Size == 4)
- required |= VERT_OBJ_234;
- else if (ctx->Array.Vertex.Size == 3)
- required |= VERT_OBJ_23;
-
-
- if (required & VERT_NORM) {
- _math_trans_3f( IM->Normal + IM->Start,
- ctx->Array.Normal.Ptr,
- ctx->Array.Normal.StrideB,
- ctx->Array.Normal.Type,
- start, n );
- }
-
- if (required & VERT_EDGE) {
- _math_trans_1ub( IM->EdgeFlag + IM->Start,
- ctx->Array.EdgeFlag.Ptr,
- ctx->Array.EdgeFlag.StrideB,
- ctx->Array.EdgeFlag.Type,
- start, n );
- }
-
- if (required & VERT_RGBA) {
- _math_trans_4f( IM->Color + IM->Start,
- ctx->Array.Color.Ptr,
- ctx->Array.Color.StrideB,
- ctx->Array.Color.Type,
- ctx->Array.Color.Size,
- start, n );
- }
-
- if (required & VERT_SPEC_RGB) {
- _math_trans_4f( IM->SecondaryColor + IM->Start,
- ctx->Array.SecondaryColor.Ptr,
- ctx->Array.SecondaryColor.StrideB,
- ctx->Array.SecondaryColor.Type,
- ctx->Array.SecondaryColor.Size,
- start, n );
- }
-
- if (required & VERT_FOG_COORD) {
- _math_trans_1f( IM->FogCoord + IM->Start,
- ctx->Array.FogCoord.Ptr,
- ctx->Array.FogCoord.StrideB,
- ctx->Array.FogCoord.Type,
- start, n );
- }
-
- if (required & VERT_INDEX) {
- _math_trans_1ui( IM->Index + IM->Start,
- ctx->Array.Index.Ptr,
- ctx->Array.Index.StrideB,
- ctx->Array.Index.Type,
- start, n );
- }
-
- if (required & VERT_TEX_ANY) {
- for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
- if (required & VERT_TEX(i)) {
- _math_trans_4f( IM->TexCoord[i] + IM->Start,
- ctx->Array.TexCoord[i].Ptr,
- ctx->Array.TexCoord[i].StrideB,
- ctx->Array.TexCoord[i].Type,
- ctx->Array.TexCoord[i].Size,
- start, n );
-
- if (ctx->Array.TexCoord[i].Size == 4)
- IM->TexSize |= TEX_SIZE_4(i);
- else if (ctx->Array.TexCoord[i].Size == 3)
- IM->TexSize |= TEX_SIZE_3(i);
- }
- }
- }
-
- IM->Count = IM->Start + n;
- IM->Flag[IM->Start] |= required;
- for (i = IM->Start+1 ; i < IM->Count ; i++)
- IM->Flag[i] = required;
-}