-/* $Id: t_array_import.c,v 1.11 2001/03/12 00:48:43 gareth Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 6.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
- * Keith Whitwell <keithw@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
#include "context.h"
#include "macros.h"
-#include "mem.h"
-#include "mmath.h"
+#include "imports.h"
#include "state.h"
#include "mtypes.h"
static void _tnl_import_vertex( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
+ GLboolean writeable,
+ GLboolean stride )
{
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ const GLubyte *data;
tmp = _ac_import_vertex(ctx,
GL_FLOAT,
writeable,
&is_writeable);
- inputs->Obj.data = (GLfloat (*)[4]) tmp->Ptr;
- inputs->Obj.start = (GLfloat *) tmp->Ptr;
+ data = tmp->Ptr;
+ inputs->Obj.data = (GLfloat (*)[4]) data;
+ inputs->Obj.start = (GLfloat *) data;
inputs->Obj.stride = tmp->StrideB;
inputs->Obj.size = tmp->Size;
- inputs->Obj.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->Obj.stride != 4*sizeof(GLfloat))
- inputs->Obj.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->Obj.flags |= VEC_NOT_WRITEABLE;
}
static void _tnl_import_normal( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
+ GLboolean writeable,
+ GLboolean stride )
{
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ const GLubyte *data;
tmp = _ac_import_normal(ctx, GL_FLOAT,
stride ? 3*sizeof(GLfloat) : 0, writeable,
&is_writeable);
- inputs->Normal.data = (GLfloat (*)[3]) tmp->Ptr;
- inputs->Normal.start = (GLfloat *) tmp->Ptr;
+ data = tmp->Ptr;
+ inputs->Normal.data = (GLfloat (*)[4]) data;
+ inputs->Normal.start = (GLfloat *) data;
inputs->Normal.stride = tmp->StrideB;
- inputs->Normal.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->Normal.stride != 3*sizeof(GLfloat))
- inputs->Normal.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->Normal.flags |= VEC_NOT_WRITEABLE;
+ inputs->Normal.size = 3;
}
{
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ const GLubyte *data;
tmp = _ac_import_color(ctx,
- GL_UNSIGNED_BYTE,
- stride ? 4*sizeof(GLubyte) : 0,
+ GL_FLOAT,
+ stride ? 4*sizeof(GLfloat) : 0,
4,
writeable,
&is_writeable);
- inputs->Color.data = (GLchan (*)[4]) tmp->Ptr;
- inputs->Color.start = (GLchan *) tmp->Ptr;
+ data = tmp->Ptr;
+ inputs->Color.data = (GLfloat (*)[4]) data;
+ inputs->Color.start = (GLfloat *) data;
inputs->Color.stride = tmp->StrideB;
- inputs->Color.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->Color.stride != 4*sizeof(GLchan))
- inputs->Color.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->Color.flags |= VEC_NOT_WRITEABLE;
+ inputs->Color.size = tmp->Size;
}
static void _tnl_import_secondarycolor( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
+ GLboolean writeable,
+ GLboolean stride )
{
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ const GLubyte *data;
- tmp = _ac_import_secondarycolor(ctx, GL_UNSIGNED_BYTE,
- stride ? 4*sizeof(GLubyte) : 0,
+ tmp = _ac_import_secondarycolor(ctx,
+ GL_FLOAT,
+ stride ? 4*sizeof(GLfloat) : 0,
4,
writeable,
&is_writeable);
- inputs->SecondaryColor.data = (GLchan (*)[4]) tmp->Ptr;
- inputs->SecondaryColor.start = (GLchan *) tmp->Ptr;
+ data = tmp->Ptr;
+ inputs->SecondaryColor.data = (GLfloat (*)[4]) data;
+ inputs->SecondaryColor.start = (GLfloat *) data;
inputs->SecondaryColor.stride = tmp->StrideB;
- inputs->SecondaryColor.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->SecondaryColor.stride != 4*sizeof(GLubyte))
- inputs->SecondaryColor.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->SecondaryColor.flags |= VEC_NOT_WRITEABLE;
+ inputs->SecondaryColor.size = tmp->Size;
}
static void _tnl_import_fogcoord( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
+ GLboolean writeable,
+ GLboolean stride )
{
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- struct gl_client_array *tmp;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct gl_client_array *tmp;
GLboolean is_writeable = 0;
+ const GLubyte *data;
tmp = _ac_import_fogcoord(ctx, GL_FLOAT,
stride ? sizeof(GLfloat) : 0, writeable,
&is_writeable);
- inputs->FogCoord.data = (GLfloat *) tmp->Ptr;
- inputs->FogCoord.start = (GLfloat *) tmp->Ptr;
+ data = tmp->Ptr;
+ inputs->FogCoord.data = (GLfloat (*)[4]) data;
+ inputs->FogCoord.start = (GLfloat *) data;
inputs->FogCoord.stride = tmp->StrideB;
- inputs->FogCoord.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->FogCoord.stride != sizeof(GLfloat))
- inputs->FogCoord.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->FogCoord.flags |= VEC_NOT_WRITEABLE;
}
static void _tnl_import_index( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
+ GLboolean writeable,
+ GLboolean stride )
{
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
+ const GLubyte *data;
- tmp = _ac_import_index(ctx, GL_UNSIGNED_INT,
- stride ? sizeof(GLuint) : 0, writeable,
+ tmp = _ac_import_index(ctx, GL_FLOAT,
+ stride ? sizeof(GLfloat) : 0, writeable,
&is_writeable);
- inputs->Index.data = (GLuint *) tmp->Ptr;
- inputs->Index.start = (GLuint *) tmp->Ptr;
+ data = tmp->Ptr;
+ inputs->Index.data = (GLfloat (*)[4]) data;
+ inputs->Index.start = (GLfloat *) data;
inputs->Index.stride = tmp->StrideB;
- inputs->Index.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->Index.stride != sizeof(GLuint))
- inputs->Index.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->Index.flags |= VEC_NOT_WRITEABLE;
}
static void _tnl_import_texcoord( GLcontext *ctx,
- GLuint i,
- GLboolean writeable,
- GLboolean stride )
+ GLuint unit,
+ GLboolean writeable,
+ GLboolean stride )
{
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
+ const GLubyte *data;
- tmp = _ac_import_texcoord(ctx, i, GL_FLOAT,
- stride ? 4*sizeof(GLfloat) : 0,
+ tmp = _ac_import_texcoord(ctx, unit, GL_FLOAT,
+ stride ? 4 * sizeof(GLfloat) : 0,
0,
writeable,
&is_writeable);
- inputs->TexCoord[i].data = (GLfloat (*)[4]) tmp->Ptr;
- inputs->TexCoord[i].start = (GLfloat *) tmp->Ptr;
- inputs->TexCoord[i].stride = tmp->StrideB;
- inputs->TexCoord[i].size = tmp->Size;
- inputs->TexCoord[i].flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->TexCoord[i].stride != 4*sizeof(GLfloat))
- inputs->TexCoord[i].flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->TexCoord[i].flags |= VEC_NOT_WRITEABLE;
+ data = tmp->Ptr;
+ inputs->TexCoord[unit].data = (GLfloat (*)[4]) data;
+ inputs->TexCoord[unit].start = (GLfloat *) data;
+ inputs->TexCoord[unit].stride = tmp->StrideB;
+ inputs->TexCoord[unit].size = tmp->Size;
}
static void _tnl_import_edgeflag( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
+ GLboolean writeable,
+ GLboolean stride )
{
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
struct gl_client_array *tmp;
GLboolean is_writeable = 0;
+ const GLubyte *data;
+ (void) writeable; (void) stride;
tmp = _ac_import_edgeflag(ctx, GL_UNSIGNED_BYTE,
- stride ? sizeof(GLubyte) : 0,
+ sizeof(GLubyte),
0,
&is_writeable);
- inputs->EdgeFlag.data = (GLubyte *) tmp->Ptr;
- inputs->EdgeFlag.start = (GLubyte *) tmp->Ptr;
- inputs->EdgeFlag.stride = tmp->StrideB;
- inputs->EdgeFlag.flags &= ~(VEC_BAD_STRIDE|VEC_NOT_WRITEABLE);
- if (inputs->EdgeFlag.stride != sizeof(GLubyte))
- inputs->EdgeFlag.flags |= VEC_BAD_STRIDE;
- if (!is_writeable)
- inputs->EdgeFlag.flags |= VEC_NOT_WRITEABLE;
+ data = tmp->Ptr;
+ inputs->EdgeFlag = (GLubyte *) data;
}
-/* Callback for VB stages that need to improve the quality of arrays
- * bound to the VB. This is only necessary for client arrays which
- * have not been transformed at any point in the pipeline.
- */
-static void _tnl_upgrade_client_data( GLcontext *ctx,
- GLuint required,
- GLuint flags )
+static void _tnl_import_attrib( GLcontext *ctx,
+ GLuint index,
+ GLboolean writeable,
+ GLboolean stride )
{
- GLuint i;
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLboolean writeable = (flags & VEC_NOT_WRITEABLE) != 0;
- GLboolean stride = (flags & VEC_BAD_STRIDE) != 0;
- struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- (void) inputs;
-
- if ((required & VERT_CLIP) && VB->ClipPtr == VB->ObjPtr)
- required |= VERT_OBJ;
-
-/* _tnl_print_vert_flags("_tnl_upgrade_client_data", required); */
-
- if ((required & VERT_OBJ) && (VB->ObjPtr->flags & flags)) {
- ASSERT(VB->ObjPtr == &inputs->Obj);
- _tnl_import_vertex( ctx, writeable, stride );
- VB->importable_data &= ~(VERT_OBJ|VERT_CLIP);
- }
-
- if ((required & VERT_NORM) && (VB->NormalPtr->flags & flags)) {
- ASSERT(VB->NormalPtr == &inputs->Normal);
- _tnl_import_normal( ctx, writeable, stride );
- VB->importable_data &= ~VERT_NORM;
- }
-
- if ((required & VERT_RGBA) && (VB->ColorPtr[0]->flags & flags)) {
- ASSERT(VB->ColorPtr[0] == &inputs->Color);
- _tnl_import_color( ctx, writeable, stride );
- VB->importable_data &= ~VERT_RGBA;
- }
-
- if ((required & VERT_SPEC_RGB) && (VB->SecondaryColorPtr[0]->flags&flags)) {
- ASSERT(VB->SecondaryColorPtr[0] == &inputs->SecondaryColor);
- _tnl_import_secondarycolor( ctx, writeable, stride );
- VB->importable_data &= ~VERT_SPEC_RGB;
- }
-
- if ((required & VERT_FOG_COORD) && (VB->FogCoordPtr->flags & flags)) {
- ASSERT(VB->FogCoordPtr == &inputs->FogCoord);
- _tnl_import_fogcoord( ctx, writeable, stride );
- VB->importable_data &= ~VERT_FOG_COORD;
- }
-
- if ((required & VERT_INDEX) && (VB->IndexPtr[0]->flags & flags)) {
- ASSERT(VB->IndexPtr[0] == &inputs->Index);
- _tnl_import_index( ctx, writeable, stride );
- VB->importable_data &= ~VERT_INDEX;
- }
-
- if (required & VERT_TEX_ANY)
- for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
- if ((required & VERT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) {
- ASSERT(VB->TexCoordPtr[i] == &inputs->TexCoord[i]);
- _tnl_import_texcoord( ctx, i, writeable, stride );
- VB->importable_data &= ~VERT_TEX(i);
- }
-
+ struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
+ struct gl_client_array *tmp;
+ GLboolean is_writeable = 0;
+ const GLubyte *data;
+
+ tmp = _ac_import_attrib(ctx, index, GL_FLOAT,
+ stride ? 4 * sizeof(GLfloat) : 0,
+ 4, /* want GLfloat[4] */
+ writeable,
+ &is_writeable);
+
+ data = tmp->Ptr;
+ inputs->Attribs[index].data = (GLfloat (*)[4]) data;
+ inputs->Attribs[index].start = (GLfloat *) data;
+ inputs->Attribs[index].stride = tmp->StrideB;
+ inputs->Attribs[index].size = tmp->Size;
}
+static void _tnl_constant_attrib( TNLcontext *tnl,
+ struct tnl_vertex_arrays *tmp,
+ GLuint i )
+{
+ tmp->Attribs[i].count = 1;
+ tmp->Attribs[i].data = (GLfloat (*)[4]) tnl->vtx.current[i];
+ tmp->Attribs[i].start = tnl->vtx.current[i];
+ tmp->Attribs[i].size = 4;
+ tmp->Attribs[i].stride = 0;
+ tnl->vb.AttribPtr[i] = &tmp->Attribs[i];
+}
-void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count )
+void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLint end)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- GLuint inputs = tnl->pipeline.inputs;
- GLuint imports;
- struct vertex_arrays *tmp = &tnl->array_inputs;
-
-/* fprintf(stderr, "_tnl_vb_bind_arrays %d..%d // %d..%d\n", */
-/* start, count, ctx->Array.LockFirst, ctx->Array.LockCount); */
-
- if (ctx->Array.LockCount) {
- ASSERT(start == (GLint) ctx->Array.LockFirst);
- ASSERT(count == (GLint) ctx->Array.LockCount);
- }
-
- imports = tnl->pipeline.inputs;
-
- _ac_import_range( ctx, start, count );
-
- VB->Count = count - start;
- VB->FirstClipped = VB->Count;
-
- VB->Elts = 0;
- VB->MaterialMask = 0;
- VB->Material = 0;
- VB->Flag = 0;
-
-/* _tnl_print_vert_flags("_tnl_vb_bind_arrays: inputs", inputs); */
-/* _tnl_print_vert_flags("_tnl_vb_bind_arrays: imports", imports); */
-/* _tnl_print_vert_flags("_tnl_vb_bind_arrays: _Enabled", ctx->Array._Enabled); */
-
- if (inputs & VERT_OBJ) {
- if (imports & VERT_OBJ) {
+ struct tnl_vertex_arrays *tmp = &tnl->array_inputs;
+ GLuint i, index;
+
+ VB->Count = end - start;
+ VB->Elts = NULL;
+
+ _ac_import_range( ctx, start, end );
+
+ /* When vertex program mode is enabled, the generic vertex program
+ * attribute arrays have priority over the conventional attributes.
+ * Try to use them now.
+ */
+ for (index = 0; index < VERT_ATTRIB_MAX; index++) {
+ /* When vertex program mode is enabled, the generic vertex attribute
+ * arrays have priority over the conventional vertex arrays.
+ */
+ if (ctx->VertexProgram._Enabled
+ && ctx->Array.VertexAttrib[index].Enabled) {
+ /* Use generic attribute array */
+ _tnl_import_attrib( ctx, index, GL_FALSE, GL_TRUE );
+ VB->AttribPtr[index] = &tmp->Attribs[index];
+ }
+ /* use conventional arrays... */
+ else if (index == VERT_ATTRIB_POS) {
_tnl_import_vertex( ctx, 0, 0 );
tmp->Obj.count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_POS] = &tmp->Obj;
}
- VB->ObjPtr = &tmp->Obj;
- }
-
- if (inputs & VERT_NORM) {
- if (imports & VERT_NORM) {
+ else if (index == VERT_ATTRIB_NORMAL) {
_tnl_import_normal( ctx, 0, 0 );
tmp->Normal.count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &tmp->Normal;
}
- VB->NormalPtr = &tmp->Normal;
- }
-
- if (inputs & VERT_RGBA) {
- if (imports & VERT_RGBA) {
+ else if (index == VERT_ATTRIB_COLOR0) {
_tnl_import_color( ctx, 0, 0 );
tmp->Color.count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &tmp->Color;
}
- VB->ColorPtr[0] = &tmp->Color;
- VB->ColorPtr[1] = 0;
- }
-
- if (inputs & VERT_INDEX) {
- if (imports & VERT_INDEX) {
- _tnl_import_index( ctx, 0, 0 );
- tmp->Index.count = VB->Count;
+ else if (index == VERT_ATTRIB_COLOR1) {
+ _tnl_import_secondarycolor( ctx, 0, 0 );
+ tmp->SecondaryColor.count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &tmp->SecondaryColor;
}
- VB->IndexPtr[0] = &tmp->Index;
- VB->IndexPtr[1] = 0;
- }
-
-
- if (inputs & VERT_FOG_COORD) {
- if (imports & VERT_FOG_COORD) {
+ else if (index == VERT_ATTRIB_FOG) {
_tnl_import_fogcoord( ctx, 0, 0 );
tmp->FogCoord.count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_FOG] = &tmp->FogCoord;
}
- VB->FogCoordPtr = &tmp->FogCoord;
- }
-
- if (inputs & VERT_EDGE) {
- _tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) );
- VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag.data;
- }
-
- if (inputs & VERT_SPEC_RGB) {
- if (imports & VERT_SPEC_RGB) {
- _tnl_import_secondarycolor( ctx, 0, 0 );
- tmp->SecondaryColor.count = VB->Count;
+ else if (index >= VERT_ATTRIB_TEX0 && index <= VERT_ATTRIB_TEX7) {
+ i = index - VERT_ATTRIB_TEX0;
+ _tnl_import_texcoord( ctx, i, GL_FALSE, GL_FALSE );
+ tmp->TexCoord[i].count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &tmp->TexCoord[i];
+ }
+ else {
+ _tnl_constant_attrib(tnl, tmp, index);
}
- VB->SecondaryColorPtr[0] = &tmp->SecondaryColor;
- VB->SecondaryColorPtr[1] = 0;
- }
-
- if (inputs & VERT_TEX_ANY) {
- GLuint i;
- for (i = 0; i < ctx->Const.MaxTextureUnits ; i++)
- if (inputs & VERT_TEX(i)) {
- if (imports & VERT_TEX(i)) {
- _tnl_import_texcoord( ctx, i, 0, 0 );
- tmp->TexCoord[i].count = VB->Count;
- }
- VB->TexCoordPtr[i] = &tmp->TexCoord[i];
- }
- }
-
- VB->Primitive = tnl->tmp_primitive;
- VB->PrimitiveLength = tnl->tmp_primitive_length;
- VB->import_data = _tnl_upgrade_client_data;
- VB->importable_data = imports & VERT_FIXUP;
-/* _tnl_print_vert_flags("_tnl_vb_bind_arrays: importable", VB->importable_data); */
-
-}
-
-
-
-
-/* Function to fill an immediate struct with the effects of
- * consecutive calls to ArrayElement with consecutive indices.
- */
-void _tnl_fill_immediate_drawarrays( GLcontext *ctx, struct immediate *IM,
- GLuint start, GLuint count )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint required = ctx->Array._Enabled;
- GLuint n = count - start;
- GLuint i;
-
- if (!ctx->CompileFlag)
- required &= tnl->pipeline.inputs;
-
- if (MESA_VERBOSE&VERBOSE_IMMEDIATE)
- fprintf(stderr, "exec_full_array_elements %d .. %d\n", start, count);
-
- _math_trans_4f( IM->Obj + IM->Start,
- ctx->Array.Vertex.Ptr,
- ctx->Array.Vertex.StrideB,
- ctx->Array.Vertex.Type,
- ctx->Array.Vertex.Size,
- start, n );
-
- if (ctx->Array.Vertex.Size == 4)
- required |= VERT_OBJ_234;
- else if (ctx->Array.Vertex.Size == 3)
- required |= VERT_OBJ_23;
-
-
- if (required & VERT_NORM) {
- _math_trans_3f( IM->Normal + IM->Start,
- ctx->Array.Normal.Ptr,
- ctx->Array.Normal.StrideB,
- ctx->Array.Normal.Type,
- start, n );
- }
-
- if (required & VERT_EDGE) {
- _math_trans_1ub( IM->EdgeFlag + IM->Start,
- ctx->Array.EdgeFlag.Ptr,
- ctx->Array.EdgeFlag.StrideB,
- ctx->Array.EdgeFlag.Type,
- start, n );
}
- if (required & VERT_RGBA) {
- _math_trans_4chan( IM->Color + IM->Start,
- ctx->Array.Color.Ptr,
- ctx->Array.Color.StrideB,
- ctx->Array.Color.Type,
- ctx->Array.Color.Size,
- start, n );
+ /* odd-ball vertex attributes */
+ {
+ _tnl_import_index( ctx, 0, 0 );
+ tmp->Index.count = VB->Count;
+ VB->AttribPtr[_TNL_ATTRIB_INDEX] = &tmp->Index;
}
- if (required & VERT_SPEC_RGB) {
- _math_trans_4chan( IM->SecondaryColor + IM->Start,
- ctx->Array.SecondaryColor.Ptr,
- ctx->Array.SecondaryColor.StrideB,
- ctx->Array.SecondaryColor.Type,
- ctx->Array.SecondaryColor.Size,
- start, n );
+ {
+ _tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) );
+ VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag;
}
- if (required & VERT_FOG_COORD) {
- _math_trans_1f( IM->FogCoord + IM->Start,
- ctx->Array.FogCoord.Ptr,
- ctx->Array.FogCoord.StrideB,
- ctx->Array.FogCoord.Type,
- start, n );
+ /* These are constant & could be precalculated:
+ */
+ for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT; i < _TNL_ATTRIB_INDEX; i++) {
+ _tnl_constant_attrib(tnl, tmp, i);
}
- if (required & VERT_INDEX) {
- _math_trans_1ui( IM->Index + IM->Start,
- ctx->Array.Index.Ptr,
- ctx->Array.Index.StrideB,
- ctx->Array.Index.Type,
- start, n );
- }
- if (required & VERT_TEX_ANY) {
- for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
- if (required & VERT_TEX(i)) {
- _math_trans_4f( IM->TexCoord[i] + IM->Start,
- ctx->Array.TexCoord[i].Ptr,
- ctx->Array.TexCoord[i].StrideB,
- ctx->Array.TexCoord[i].Size,
- ctx->Array.TexCoord[i].Type,
- start, n );
-
- if (ctx->Array.TexCoord[i].Size == 4)
- IM->TexSize |= TEX_SIZE_4(i);
- else if (ctx->Array.TexCoord[i].Size == 3)
- IM->TexSize |= TEX_SIZE_3(i);
- }
- }
+ /* Legacy pointers -- remove one day.
+ */
+ VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS];
+ VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
+ VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
+ VB->ColorPtr[1] = NULL;
+ VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_INDEX];
+ VB->IndexPtr[1] = NULL;
+ VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1];
+ VB->SecondaryColorPtr[1] = NULL;
+ VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG];
+
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i];
}
-
- IM->Count = IM->Start + n;
- IM->Flag[IM->Start] |= required;
- for (i = IM->Start+1 ; i < IM->Count ; i++)
- IM->Flag[i] = required;
}