do away with 'long long' usage
[mesa.git] / src / mesa / tnl / t_array_import.c
index 09b30132057b9c2e31b6362b26ee1ea9f195f20e..7cc834ffa233fd943445473f92ac353b8f54b088 100644 (file)
@@ -238,6 +238,18 @@ static void _tnl_import_attrib( GLcontext *ctx,
 }
 
 
+static void _tnl_constant_attrib( TNLcontext *tnl,
+                                 struct tnl_vertex_arrays *tmp,
+                                 GLuint i )
+{
+   tmp->Attribs[i].count = 1;
+   tmp->Attribs[i].data = (GLfloat (*)[4]) tnl->vtx.current[i];
+   tmp->Attribs[i].start = tnl->vtx.current[i];
+   tmp->Attribs[i].size = 4; 
+   tmp->Attribs[i].stride = 0;
+   tnl->vb.AttribPtr[i] = &tmp->Attribs[i];
+}
+
 
 
 void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLint end)
@@ -293,11 +305,13 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLint end)
         VB->AttribPtr[_TNL_ATTRIB_FOG] = &tmp->FogCoord;
       }
       else if (index >= VERT_ATTRIB_TEX0 && index <= VERT_ATTRIB_TEX7) {
-        for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
-           _tnl_import_texcoord( ctx, i, GL_FALSE, GL_FALSE );
-           tmp->TexCoord[i].count = VB->Count;
-           VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &tmp->TexCoord[i];
-        }
+        i = index - VERT_ATTRIB_TEX0;
+        _tnl_import_texcoord( ctx, i, GL_FALSE, GL_FALSE );
+        tmp->TexCoord[i].count = VB->Count;
+        VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &tmp->TexCoord[i];
+      }
+      else {
+        _tnl_constant_attrib(tnl, tmp, index);
       }
    }
 
@@ -313,16 +327,11 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLint end)
       VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag;
    }
 
-   /* These are constant & can be precalculated:
+   /* These are constant & could be precalculated:
     */
    for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT; i < _TNL_ATTRIB_INDEX; i++) {
-      tmp->Attribs[i].count = 1;
-      tmp->Attribs[i].data = (GLfloat (*)[4]) tnl->vtx.current[i];
-      tmp->Attribs[i].start = tnl->vtx.current[i];
-      tmp->Attribs[i].size = 4; 
-      tmp->Attribs[i].stride = 0;
-      VB->AttribPtr[i] = &tmp->Attribs[i];
-   }      
+      _tnl_constant_attrib(tnl, tmp, i);
+   }
 
 
    /* Legacy pointers -- remove one day.