-/* $Id: t_context.c,v 1.23 2001/12/18 04:06:46 brianp Exp $ */
+/* $Id: t_context.c,v 1.30 2002/10/29 20:29:01 brianp Exp $ */
/*
* Mesa 3-D graphics library
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
- * Keith Whitwell <keithw@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
+#include "imports.h"
#include "macros.h"
#include "mtypes.h"
-#include "mem.h"
#include "dlist.h"
+#include "light.h"
#include "vtxfmt.h"
#include "t_context.h"
/* Hook our functions into exec and compile dispatch tables.
*/
_mesa_install_exec_vtxfmt( ctx, &tnl->vtxfmt );
- _mesa_install_save_vtxfmt( ctx, &tnl->vtxfmt );
- ctx->Save->CallList = _mesa_save_CallList;
- ctx->Save->CallLists = _mesa_save_CallLists;
- ctx->Save->EvalMesh1 = _mesa_save_EvalMesh1;
- ctx->Save->EvalMesh2 = _mesa_save_EvalMesh2;
- ctx->Save->Begin = _tnl_save_Begin;
+
+ tnl->save_vtxfmt = tnl->vtxfmt;
+ tnl->save_vtxfmt.CallList = _mesa_save_CallList;
+ tnl->save_vtxfmt.EvalMesh1 = _mesa_save_EvalMesh1;
+ tnl->save_vtxfmt.EvalMesh2 = _mesa_save_EvalMesh2;
+ tnl->save_vtxfmt.Begin = _tnl_save_Begin;
+
+ _mesa_install_save_vtxfmt( ctx, &tnl->save_vtxfmt );
+
/* Set a few default values in the driver struct.
*/
tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
+ tnl->Driver.NotifyMaterialChange = _mesa_validate_all_lighting_tables;
+
return GL_TRUE;
_tnl_array_destroy( ctx );
_tnl_imm_destroy( ctx );
_tnl_destroy_pipeline( ctx );
- _tnl_free_immediate( tnl->freed_immediate );
+ _tnl_free_immediate( ctx, tnl->freed_immediate );
FREE(tnl);
ctx->swtnl_context = 0;
*/
_tnl_InvalidateState( ctx, ~0 );
tnl->pipeline.run_input_changes = ~0;
+
+ if (ctx->Light.ColorMaterialEnabled) {
+ _mesa_update_color_material( ctx, ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
+ }
+
}
TNLcontext *tnl = TNL_CONTEXT(ctx);
_tnl_wakeup_exec( ctx );
- _mesa_install_save_vtxfmt( ctx, &tnl->vtxfmt );
- ctx->Save->CallList = _mesa_save_CallList; /* fixme */
- ctx->Save->CallLists = _mesa_save_CallLists;
- ctx->Save->EvalMesh1 = _mesa_save_EvalMesh1; /* fixme */
- ctx->Save->EvalMesh2 = _mesa_save_EvalMesh2;
- ctx->Save->Begin = _tnl_save_Begin;
+ _mesa_install_save_vtxfmt( ctx, &tnl->save_vtxfmt );
}
_tnl_need_dlist_loopback( GLcontext *ctx, GLboolean mode )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- if (tnl->LoopbackDListCassettes != mode) {
- tnl->LoopbackDListCassettes = mode;
- }
+ tnl->LoopbackDListCassettes = mode;
}
void
_tnl_need_dlist_norm_lengths( GLcontext *ctx, GLboolean mode )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- if (tnl->CalcDListNormalLengths != mode) {
- tnl->CalcDListNormalLengths = mode;
- }
+ tnl->CalcDListNormalLengths = mode;
+}
+
+void
+_tnl_isolate_materials( GLcontext *ctx, GLboolean mode )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->IsolateMaterials = mode;
}