-/* $Id: t_context.c,v 1.10 2001/01/13 05:48:25 keithw Exp $ */
+/* $Id: t_context.c,v 1.30 2002/10/29 20:29:01 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
- * Keith Whitwell <keithw@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
*/
#include "glheader.h"
+#include "imports.h"
#include "macros.h"
#include "mtypes.h"
-#include "mem.h"
#include "dlist.h"
+#include "light.h"
#include "vtxfmt.h"
#include "t_context.h"
void
-_tnl_MakeCurrent( GLcontext *ctx,
- GLframebuffer *drawBuffer,
+_tnl_MakeCurrent( GLcontext *ctx,
+ GLframebuffer *drawBuffer,
GLframebuffer *readBuffer )
{
#ifndef THREADS
ctx->Driver.MakeCurrent = _tnl_MakeCurrent;
ctx->Driver.BeginCallList = _tnl_BeginCallList;
ctx->Driver.EndCallList = _tnl_EndCallList;
-
- ctx->Driver.RenderTabElts = _tnl_render_tab_elts;
- ctx->Driver.RenderTabVerts = _tnl_render_tab_verts;
}
/* Create the TNLcontext structure
*/
- ctx->swtnl_context = tnl = CALLOC( sizeof(TNLcontext) );
+ ctx->swtnl_context = tnl = (TNLcontext *) CALLOC( sizeof(TNLcontext) );
if (!tnl) {
return GL_FALSE;
/* Initialize the VB.
*/
- tnl->vb.Size = MAX2( IMM_SIZE,
+ tnl->vb.Size = MAX2( IMM_SIZE,
ctx->Const.MaxArrayLockSize + MAX_CLIPPED_VERTICES);
_tnl_install_pipeline( ctx, _tnl_default_pipeline );
- tnl->NeedProjCoords = GL_TRUE;
-
+ tnl->NeedNdcCoords = GL_TRUE;
+ tnl->LoopbackDListCassettes = GL_FALSE;
+ tnl->CalcDListNormalLengths = GL_TRUE;
+
/* Hook our functions into exec and compile dispatch tables.
*/
_mesa_install_exec_vtxfmt( ctx, &tnl->vtxfmt );
- _mesa_install_save_vtxfmt( ctx, &tnl->vtxfmt );
- ctx->Save->EvalMesh1 = _mesa_save_EvalMesh1; /* fixme */
- ctx->Save->EvalMesh2 = _mesa_save_EvalMesh2;
- ctx->Save->Begin = _tnl_save_Begin;
+
+ tnl->save_vtxfmt = tnl->vtxfmt;
+ tnl->save_vtxfmt.CallList = _mesa_save_CallList;
+ tnl->save_vtxfmt.EvalMesh1 = _mesa_save_EvalMesh1;
+ tnl->save_vtxfmt.EvalMesh2 = _mesa_save_EvalMesh2;
+ tnl->save_vtxfmt.Begin = _tnl_save_Begin;
+
+ _mesa_install_save_vtxfmt( ctx, &tnl->save_vtxfmt );
+
/* Set a few default values in the driver struct.
*/
ctx->Driver.NeedFlush = FLUSH_UPDATE_CURRENT;
ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
+
+ tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
+ tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
+ tnl->Driver.NotifyMaterialChange = _mesa_validate_all_lighting_tables;
+
+
+
return GL_TRUE;
}
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
-/* _tnl_dlist_destroy( ctx ); */
_tnl_array_destroy( ctx );
_tnl_imm_destroy( ctx );
-/* _tnl_eval_destroy( ctx ); */
_tnl_destroy_pipeline( ctx );
+ _tnl_free_immediate( ctx, tnl->freed_immediate );
FREE(tnl);
ctx->swtnl_context = 0;
if (new_state & _NEW_ARRAY) {
struct immediate *IM = TNL_CURRENT_IM(ctx);
IM->ArrayEltFlags = ~ctx->Array._Enabled;
- IM->ArrayEltFlush = !ctx->Array.LockCount;
+ IM->ArrayEltFlush = (ctx->Array.LockCount
+ ? FLUSH_ELT_LAZY : FLUSH_ELT_EAGER);
IM->ArrayEltIncr = ctx->Array.Vertex.Enabled ? 1 : 0;
tnl->pipeline.run_input_changes |= ctx->Array.NewState; /* overkill */
}
tnl->pipeline.run_state_changes |= new_state;
- tnl->pipeline.build_state_changes |= (new_state &
+ tnl->pipeline.build_state_changes |= (new_state &
tnl->pipeline.build_state_trigger);
tnl->eval.EvalNewState |= new_state;
_tnl_wakeup_exec( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
-
+
install_driver_callbacks(ctx);
ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
/* Assume we haven't been getting state updates either:
*/
- _tnl_InvalidateState( ctx, ~0 );
+ _tnl_InvalidateState( ctx, ~0 );
tnl->pipeline.run_input_changes = ~0;
+
+ if (ctx->Light.ColorMaterialEnabled) {
+ _mesa_update_color_material( ctx, ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
+ }
+
}
TNLcontext *tnl = TNL_CONTEXT(ctx);
_tnl_wakeup_exec( ctx );
- _mesa_install_save_vtxfmt( ctx, &tnl->vtxfmt );
- ctx->Save->EvalMesh1 = _mesa_save_EvalMesh1; /* fixme */
- ctx->Save->EvalMesh2 = _mesa_save_EvalMesh2;
- ctx->Save->Begin = _tnl_save_Begin;
+ _mesa_install_save_vtxfmt( ctx, &tnl->save_vtxfmt );
}
_tnl_need_projected_coords( GLcontext *ctx, GLboolean mode )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- if (tnl->NeedProjCoords != mode) {
- tnl->NeedProjCoords = mode;
+ if (tnl->NeedNdcCoords != mode) {
+ tnl->NeedNdcCoords = mode;
_tnl_InvalidateState( ctx, _NEW_PROJECTION );
}
}
+
+void
+_tnl_need_dlist_loopback( GLcontext *ctx, GLboolean mode )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->LoopbackDListCassettes = mode;
+}
+
+void
+_tnl_need_dlist_norm_lengths( GLcontext *ctx, GLboolean mode )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->CalcDListNormalLengths = mode;
+}
+
+void
+_tnl_isolate_materials( GLcontext *ctx, GLboolean mode )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->IsolateMaterials = mode;
+}