Merge remote branch 'origin/mesa_7_6_branch'
[mesa.git] / src / mesa / tnl / t_context.c
index ce37dc04282e12c78e50d94052ffefd96085b71e..f2771cde09566bec0288669246d98f520661a9a0 100644 (file)
@@ -32,6 +32,8 @@
 #include "main/macros.h"
 #include "main/mtypes.h"
 #include "main/light.h"
+#include "math/m_translate.h"
+#include "math/m_xform.h"
 
 #include "tnl.h"
 #include "t_context.h"
@@ -79,7 +81,10 @@ _tnl_CreateContext( GLcontext *ctx )
    tnl->nr_blocks = 0;
 
    /* plug in the VBO drawing function */
-   vbo_set_draw_func(ctx, _tnl_draw_prims);
+   vbo_set_draw_func(ctx, _tnl_vbo_draw_prims);
+
+   _math_init_transformation();
+   _math_init_translate();
 
    return GL_TRUE;
 }
@@ -112,24 +117,28 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
 
    tnl->pipeline.new_state |= new_state;
 
-   /* Calculate tnl->render_inputs:
+   /* Calculate tnl->render_inputs.  This bitmask indicates which vertex
+    * attributes need to be emitted to the rasterizer.
     */
    if (ctx->Visual.rgbMode) {
       GLuint i;
 
       RENDERINPUTS_ZERO( tnl->render_inputs_bitset );
       RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS );
+
       if (!fp || (fp->Base.InputsRead & FRAG_BIT_COL0)) {
          RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR0 );
       }
+
+      if (NEED_SECONDARY_COLOR(ctx))
+         RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 );
+
       for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
-         if (ctx->Texture._EnabledCoordUnits & (1 << i)) {
+         if (ctx->Texture._EnabledCoordUnits & (1 << i) ||
+             (fp && fp->Base.InputsRead & FRAG_BIT_TEX(i))) {
             RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_TEX(i) );
          }
       }
-
-      if (NEED_SECONDARY_COLOR(ctx))
-         RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 );
    }
    else {
       RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POS );
@@ -140,13 +149,10 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state )
       /* fixed-function fog */
       RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
    }
-   else if (ctx->FragmentProgram._Active || ctx->FragmentProgram._Current) {
-      struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
-      if (fp) {
-         if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) {
-            /* fragment program needs fog coord */
-            RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
-         }
+   else if (fp) {
+      if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) {
+         /* fragment program needs fog coord */
+         RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
       }
    }