Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I...
[mesa.git] / src / mesa / tnl / t_context.h
index a872f261775f88c255e89e5773a35413d159f16f..baf283ef0f61fbd1e865c8c74015d1690bae3300 100644 (file)
@@ -49,8 +49,8 @@
 #ifndef _T_CONTEXT_H
 #define _T_CONTEXT_H
 
-#include "glheader.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/mtypes.h"
 
 #include "math/m_matrix.h"
 #include "math/m_vector.h"
@@ -217,7 +217,6 @@ struct vertex_buffer
    GLvector4f  *ColorPtr[2];                   /* _TNL_BIT_COLOR0 */
    GLvector4f  *SecondaryColorPtr[2];           /* _TNL_BIT_COLOR1 */
    GLvector4f  *FogCoordPtr;                   /* _TNL_BIT_FOG */
-   GLvector4f  *VaryingPtr[MAX_VARYING_VECTORS];
 
    const struct _mesa_prim  *Primitive;                      
    GLuint      PrimitiveCount;