/*
* mesa 3-D graphics library
- * Version: 6.5
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
_TNL_ATTRIB_MAT_FRONT_INDEXES = 27,
_TNL_ATTRIB_MAT_BACK_INDEXES = 28,
- /* This is really a VERT_RESULT, not an attrib. Need to fix
+ /* This is really a VARYING_SLOT, not an attrib. Need to fix
* tnl to understand the difference.
*/
_TNL_ATTRIB_POINTSIZE = 16,
/* Clipspace/ndc/window vertex managment:
*/
struct tnl_clipspace clipspace;
+ GLmatrix _WindowMap;
/* Probably need a better configuration mechanism:
*/