#include "main/mtypes.h"
#include "main/macros.h"
#include "main/enums.h"
+#include "util/half_float.h"
#include "t_context.h"
#include "tnl.h"
GLuint i;
for (i = 0; i < count; i++) {
- *bptr++ = ((GLfloat *)ptr)[0] == 1.0;
+ *bptr++ = ((GLfloat *)ptr)[0] == 1.0F;
ptr += stride;
}
GLuint min_index,
GLuint max_index,
struct gl_transform_feedback_object *tfb_vertcount,
+ unsigned stream,
struct gl_buffer_object *indirect)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
if (0)
{
- printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
+ printf("%s %d..%d\n", __func__, min_index, max_index);
for (i = 0; i < nr_prims; i++)
printf("prim %d: %s start %d count %d\n", i,
- _mesa_lookup_enum_by_nr(prim[i].mode),
+ _mesa_enum_to_string(prim[i].mode),
prim[i].start,
prim[i].count);
}