-/* $Id: t_pipeline.h,v 1.10 2002/10/29 20:29:03 brianp Exp $ */
/*
* Mesa 3-D graphics library
extern void _tnl_destroy_pipeline( GLcontext *ctx );
extern void _tnl_install_pipeline( GLcontext *ctx,
- const struct gl_pipeline_stage **stages );
+ const struct tnl_pipeline_stage **stages );
/* These are implemented in the t_vb_*.c files:
*/
-extern const struct gl_pipeline_stage _tnl_vertex_transform_stage;
-extern const struct gl_pipeline_stage _tnl_normal_transform_stage;
-extern const struct gl_pipeline_stage _tnl_lighting_stage;
-extern const struct gl_pipeline_stage _tnl_fog_coordinate_stage;
-extern const struct gl_pipeline_stage _tnl_texgen_stage;
-extern const struct gl_pipeline_stage _tnl_texture_transform_stage;
-extern const struct gl_pipeline_stage _tnl_point_attenuation_stage;
-extern const struct gl_pipeline_stage _tnl_vertex_program_stage;
-extern const struct gl_pipeline_stage _tnl_render_stage;
+extern const struct tnl_pipeline_stage _tnl_vertex_transform_stage;
+extern const struct tnl_pipeline_stage _tnl_normal_transform_stage;
+extern const struct tnl_pipeline_stage _tnl_lighting_stage;
+extern const struct tnl_pipeline_stage _tnl_fog_coordinate_stage;
+extern const struct tnl_pipeline_stage _tnl_texgen_stage;
+extern const struct tnl_pipeline_stage _tnl_texture_transform_stage;
+extern const struct tnl_pipeline_stage _tnl_point_attenuation_stage;
+extern const struct tnl_pipeline_stage _tnl_vertex_program_stage;
+extern const struct tnl_pipeline_stage _tnl_render_stage;
/* Shorthand to plug in the default pipeline:
*/
-extern const struct gl_pipeline_stage *_tnl_default_pipeline[];
+extern const struct tnl_pipeline_stage *_tnl_default_pipeline[];
/* Convenience routines provided by t_vb_render.c: