#ifndef _T_REBASE_H_
#define _T_REBASE_H_
-#include "vbo/vbo.h"
+#include "tnl.h"
void t_rebase_prims( struct gl_context *ctx,
- const struct gl_vertex_array *arrays[],
+ const struct tnl_vertex_array *arrays,
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLuint min_index,
GLuint max_index,
- vbo_draw_func draw );
+ GLuint num_instances,
+ GLuint base_instance,
+ tnl_draw_func draw );
#endif