Give attributes with zero-stride a count of 1 to make it easier
[mesa.git] / src / mesa / tnl / t_vb_normals.c
index da814a4e0ed22a4818a7d656d547c786aa0c33e0..9d6a4ba5d2ddf703c1efdecc4e56e699deea7f60 100644 (file)
@@ -1,10 +1,8 @@
-/* $Id: t_vb_normals.c,v 1.12 2002/01/05 20:51:13 brianp Exp $ */
-
 /*
  * Mesa 3-D graphics library
- * Version:  3.5
+ * Version:  6.1
  *
- * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -24,7 +22,7 @@
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
  * Authors:
- *    Keith Whitwell <keithw@valinux.com>
+ *    Keith Whitwell <keith@tungstengraphics.com>
  */
 
 
@@ -32,8 +30,7 @@
 #include "colormac.h"
 #include "context.h"
 #include "macros.h"
-#include "mem.h"
-#include "mmath.h"
+#include "imports.h"
 #include "mtypes.h"
 
 #include "math/m_xform.h"
@@ -54,32 +51,50 @@ struct normal_stage_data {
 
 
 static GLboolean run_normal_stage( GLcontext *ctx,
-                                  struct gl_pipeline_stage *stage )
+                                  struct tnl_pipeline_stage *stage )
 {
    struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
 
    ASSERT(store->NormalTransform);
 
-   if (stage->changed_inputs)
+   if (stage->changed_inputs) {
+      /* We can only use the display list's saved normal lengths if we've
+       * got a transformation matrix with uniform scaling.
+       */
+      const GLfloat *lengths;
+      if (ctx->ModelviewMatrixStack.Top->flags & MAT_FLAG_GENERAL_SCALE)
+         lengths = NULL;
+      else
+         lengths = VB->NormalLengthPtr;
+
       store->NormalTransform( ctx->ModelviewMatrixStack.Top,
                              ctx->_ModelViewInvScale,
-                             VB->NormalPtr,
-                             VB->NormalLengthPtr,
-                             &store->normal );
+                             VB->NormalPtr,  /* input normals */
+                             lengths,
+                             &store->normal ); /* resulting normals */
+
+      if (VB->NormalPtr->count > 1) {
+        store->normal.stride = 16;
+      }
+      else {
+        store->normal.stride = 0;
+      }
+   }
 
    VB->NormalPtr = &store->normal;
+   VB->AttribPtr[_TNL_ATTRIB_NORMAL] = VB->NormalPtr;
+
    VB->NormalLengthPtr = 0;    /* no longer valid */
    return GL_TRUE;
 }
 
 
 static GLboolean run_validate_normal_stage( GLcontext *ctx,
-                                           struct gl_pipeline_stage *stage )
+                                           struct tnl_pipeline_stage *stage )
 {
    struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
 
-   ASSERT(ctx->_NeedNormals);
 
    if (ctx->_NeedEyeCoords) {
       GLuint transform = NORM_TRANSFORM_NO_ROT;
@@ -126,9 +141,11 @@ static GLboolean run_validate_normal_stage( GLcontext *ctx,
 
 
 static void check_normal_transform( GLcontext *ctx,
-                                   struct gl_pipeline_stage *stage )
+                                   struct tnl_pipeline_stage *stage )
 {
-   stage->active = ctx->_NeedNormals && !ctx->VertexProgram.Enabled;
+   stage->active = !ctx->VertexProgram._Enabled &&
+      (ctx->Light.Enabled || (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS));
+
    /* Don't clobber the initialize function:
     */
    if (stage->privatePtr)
@@ -137,7 +154,7 @@ static void check_normal_transform( GLcontext *ctx,
 
 
 static GLboolean alloc_normal_data( GLcontext *ctx,
-                                struct gl_pipeline_stage *stage )
+                                struct tnl_pipeline_stage *stage )
 {
    TNLcontext *tnl = TNL_CONTEXT(ctx);
    struct normal_stage_data *store;
@@ -156,7 +173,7 @@ static GLboolean alloc_normal_data( GLcontext *ctx,
 
 
 
-static void free_normal_data( struct gl_pipeline_stage *stage )
+static void free_normal_data( struct tnl_pipeline_stage *stage )
 {
    struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
    if (store) {
@@ -168,19 +185,20 @@ static void free_normal_data( struct gl_pipeline_stage *stage )
 
 #define _TNL_NEW_NORMAL_TRANSFORM        (_NEW_MODELVIEW| \
                                          _NEW_TRANSFORM| \
+                                         _NEW_PROGRAM| \
                                           _MESA_NEW_NEED_NORMALS| \
                                           _MESA_NEW_NEED_EYE_COORDS)
 
 
 
-const struct gl_pipeline_stage _tnl_normal_transform_stage =
+const struct tnl_pipeline_stage _tnl_normal_transform_stage =
 {
    "normal transform",         /* name */
    _TNL_NEW_NORMAL_TRANSFORM,  /* re-check */
    _TNL_NEW_NORMAL_TRANSFORM,  /* re-run */
    GL_FALSE,                   /* active? */
-   VERT_NORMAL_BIT,            /* inputs */
-   VERT_NORMAL_BIT,            /* outputs */
+   _TNL_BIT_NORMAL,            /* inputs */
+   _TNL_BIT_NORMAL,            /* outputs */
    0,                          /* changed_inputs */
    NULL,                       /* private data */
    free_normal_data,           /* destructor */