-/* $Id: t_vb_points.c,v 1.5 2001/12/14 02:51:45 brianp Exp $ */
+/* $Id: t_vb_points.c,v 1.10 2002/10/29 20:29:04 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
- * Brian Paul <brian@valinux.com>
+ * Brian Paul
*/
#include "mtypes.h"
-#include "mem.h"
+#include "imports.h"
#include "t_context.h"
#include "t_pipeline.h"
struct point_stage_data {
- GLvector1f PointSize;
+ GLvector4f PointSize;
};
#define POINT_STAGE_DATA(stage) ((struct point_stage_data *)stage->privatePtr)
const GLfloat p1 = ctx->Point.Params[1];
const GLfloat p2 = ctx->Point.Params[2];
const GLfloat pointSize = ctx->Point._Size;
- GLfloat *size = store->PointSize.data;
+ GLfloat (*size)[4] = store->PointSize.data;
GLuint i;
if (stage->changed_inputs) {
for (i = 0; i < VB->Count; i++) {
const GLfloat dist = -eye[i][2];
/* GLfloat dist = GL_SQRT(pos[0]*pos[0]+pos[1]*pos[1]+pos[2]*pos[2]);*/
- size[i] = pointSize / (p0 + dist * (p1 + dist * p2));
+ size[i][0] = pointSize / (p0 + dist * (p1 + dist * p2));
}
}
*/
static void check_point_size( GLcontext *ctx, struct gl_pipeline_stage *d )
{
- d->active = ctx->Point._Attenuated;
+ d->active = ctx->Point._Attenuated && !ctx->VertexProgram.Enabled;
}
static GLboolean alloc_point_data( GLcontext *ctx,
if (!store)
return GL_FALSE;
- _mesa_vector1f_alloc( &store->PointSize, 0, VB->Size, 32 );
+ _mesa_vector4f_alloc( &store->PointSize, 0, VB->Size, 32 );
/* Now run the stage.
*/
{
struct point_stage_data *store = POINT_STAGE_DATA(stage);
if (store) {
- _mesa_vector1f_free( &store->PointSize );
+ _mesa_vector4f_free( &store->PointSize );
FREE( store );
stage->privatePtr = 0;
}
_NEW_POINT, /* build_state_change */
_NEW_POINT, /* run_state_change */
GL_FALSE, /* active */
- VERT_EYE, /* inputs */
- VERT_POINT_SIZE, /* outputs */
+ VERT_BIT_EYE, /* inputs */
+ VERT_BIT_POINT_SIZE, /* outputs */
0, /* changed_inputs (temporary value) */
NULL, /* stage private data */
free_point_data, /* destructor */