cosmetic changes;
[mesa.git] / src / mesa / tnl / t_vb_points.c
index a6757a8bf0bd3966ee57f49459cda225d7e50908..de866974473ec34459c9273a4d6968bbba8c5e30 100644 (file)
@@ -1,10 +1,8 @@
-/* $Id: t_vb_points.c,v 1.7 2002/01/06 20:39:19 brianp Exp $ */
-
 /*
  * Mesa 3-D graphics library
- * Version:  4.1
+ * Version:  6.1
  *
- * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
  * Authors:
- *    Brian Paul <brian@valinux.com>
+ *    Brian Paul
  */
 
 #include "mtypes.h"
-#include "mem.h"
+#include "imports.h"
 #include "t_context.h"
 #include "t_pipeline.h"
 
@@ -44,7 +42,7 @@ struct point_stage_data {
  * Compute attenuated point sizes
  */
 static GLboolean run_point_stage( GLcontext *ctx,
-                                 struct gl_pipeline_stage *stage )
+                                 struct tnl_pipeline_stage *stage )
 {
    struct point_stage_data *store = POINT_STAGE_DATA(stage);
    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
@@ -60,12 +58,13 @@ static GLboolean run_point_stage( GLcontext *ctx,
       /* XXX do threshold and min/max clamping here? */
       for (i = 0; i < VB->Count; i++) {
         const GLfloat dist = -eye[i][2];
-        /* GLfloat dist = GL_SQRT(pos[0]*pos[0]+pos[1]*pos[1]+pos[2]*pos[2]);*/
+        /* GLfloat dist = SQRTF(pos[0]*pos[0]+pos[1]*pos[1]+pos[2]*pos[2]);*/
         size[i][0] = pointSize / (p0 + dist * (p1 + dist * p2));
       }
    }
 
    VB->PointSizePtr = &store->PointSize;
+   VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->PointSize;
 
    return GL_TRUE;
 }
@@ -74,13 +73,13 @@ static GLboolean run_point_stage( GLcontext *ctx,
 /* If point size attenuation is on we'll compute the point size for
  * each vertex in a special pipeline stage.
  */
-static void check_point_size( GLcontext *ctx, struct gl_pipeline_stage *d )
+static void check_point_size( GLcontext *ctx, struct tnl_pipeline_stage *d )
 {
-   d->active = ctx->Point._Attenuated && !ctx->VertexProgram.Enabled;
+   d->active = ctx->Point._Attenuated && !ctx->VertexProgram._Enabled;
 }
 
 static GLboolean alloc_point_data( GLcontext *ctx,
-                                  struct gl_pipeline_stage *stage )
+                                  struct tnl_pipeline_stage *stage )
 {
    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
    struct point_stage_data *store;
@@ -98,24 +97,24 @@ static GLboolean alloc_point_data( GLcontext *ctx,
 }
 
 
-static void free_point_data( struct gl_pipeline_stage *stage )
+static void free_point_data( struct tnl_pipeline_stage *stage )
 {
    struct point_stage_data *store = POINT_STAGE_DATA(stage);
    if (store) {
       _mesa_vector4f_free( &store->PointSize );
       FREE( store );
-      stage->privatePtr = 0;
+      stage->privatePtr = NULL;
    }
 }
 
-const struct gl_pipeline_stage _tnl_point_attenuation_stage =
+const struct tnl_pipeline_stage _tnl_point_attenuation_stage =
 {
    "point size attenuation",   /* name */
-   _NEW_POINT,                 /* build_state_change */
-   _NEW_POINT,                 /* run_state_change */
+   _NEW_POINT|_NEW_PROGRAM,    /* check_state */
+   _NEW_POINT,                 /* run_state */
    GL_FALSE,                   /* active */
-   VERT_EYE,                   /* inputs */
-   VERT_POINT_SIZE,            /* outputs */
+   _TNL_BIT_POS,               /* inputs */
+   _TNL_BIT_POS,               /* outputs */
    0,                          /* changed_inputs (temporary value) */
    NULL,                       /* stage private data */
    free_point_data,            /* destructor */