*/
-#include "glheader.h"
-#include "context.h"
-#include "enums.h"
-#include "macros.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/enums.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "t_pipeline.h"
do { \
GLubyte c1 = mask[v1], c2 = mask[v2]; \
GLubyte ormask = c1|c2; \
- printf("0x%x 0x%x 0x%x\n", c1, c2, CLIPMASK);\
if (!ormask) \
LineFunc( ctx, v1, v2 ); \
else if (!(c1 & c2 & CLIPMASK)) \
for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- GLuint prim = VB->Primitive[i].mode;
+ GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
GLuint start = VB->Primitive[i].start;
GLuint length = VB->Primitive[i].count;