/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.1
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
GLuint i;
stage->active = 0;
- if (ctx->Texture._TexMatEnabled && !ctx->VertexProgram.Enabled) {
+ if (ctx->Texture._TexMatEnabled && !ctx->VertexProgram._Enabled) {
GLuint flags = 0;
for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++)
if (store->texcoord[i].data)
_mesa_vector4f_free( &store->texcoord[i] );
FREE( store );
- stage->privatePtr = 0;
+ stage->privatePtr = NULL;
}
}
const struct tnl_pipeline_stage _tnl_texture_transform_stage =
{
"texture transform", /* name */
- _NEW_TEXTURE|_NEW_TEXTURE_MATRIX, /* check_state */
+ _NEW_TEXTURE|_NEW_TEXTURE_MATRIX|_NEW_PROGRAM, /* check_state */
_NEW_TEXTURE|_NEW_TEXTURE_MATRIX, /* run_state */
GL_FALSE, /* active? */
0, /* inputs */