Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
[mesa.git] / src / mesa / tnl / t_vb_vertex.c
index 0c163ee4f313b9ca3910d794716d534f4869f587..56aee97796dea22db5bd5480bec6de117a6e5174 100644 (file)
@@ -1,10 +1,10 @@
-/* $Id: t_vb_vertex.c,v 1.2 2001/01/13 05:48:26 keithw Exp $ */
+/* $Id: t_vb_vertex.c,v 1.18 2003/03/01 01:50:28 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
- * Version:  3.5
+ * Version:  5.0
  *
- * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -23,8 +23,8 @@
  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
- * Author:
- *    Keith Whitwell <keithw@valinux.com>
+ * Authors:
+ *    Keith Whitwell <keith@tungstengraphics.com>
  */
 
 
@@ -32,8 +32,7 @@
 #include "colormac.h"
 #include "context.h"
 #include "macros.h"
-#include "mem.h"
-#include "mmath.h"
+#include "imports.h"
 #include "mtypes.h"
 
 #include "math/m_xform.h"
@@ -46,7 +45,7 @@
 struct vertex_stage_data {
    GLvector4f eye;
    GLvector4f clip;
-   GLvector4f proj;    
+   GLvector4f proj;
    GLubyte *clipmask;
    GLubyte ormask;
    GLubyte andmask;
@@ -57,17 +56,17 @@ struct vertex_stage_data {
     */
    GLvector4f *save_eyeptr;
    GLvector4f *save_clipptr;
-   GLvector4f *save_projptr;
+   GLvector4f *save_ndcptr;
 };
 
-#define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->private)
+#define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->privatePtr)
 
 
 
 
 /* This function implements cliptesting for user-defined clip planes.
  * The clipping of primitives to these planes is implemented in
- * t_render_clip.h.  
+ * t_render_clip.h.
  */
 #define USER_CLIPTEST(NAME, SZ)                                        \
 static void NAME( GLcontext *ctx,                              \
@@ -79,7 +78,7 @@ static void NAME( GLcontext *ctx,                             \
    GLuint p;                                                   \
                                                                \
    for (p = 0; p < ctx->Const.MaxClipPlanes; p++)              \
-      if (ctx->Transform.ClipEnabled[p]) {                     \
+      if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {       \
         GLuint nr, i;                                          \
         const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; \
         const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; \
@@ -113,13 +112,13 @@ static void NAME( GLcontext *ctx,                         \
 }
 
 
-USER_CLIPTEST(userclip2, 2)            
-USER_CLIPTEST(userclip3, 3)            
-USER_CLIPTEST(userclip4, 4)            
+USER_CLIPTEST(userclip2, 2)
+USER_CLIPTEST(userclip3, 3)
+USER_CLIPTEST(userclip4, 4)
 
 static void (*(usercliptab[5]))( GLcontext *,
                                 GLvector4f *, GLubyte *,
-                                GLubyte *, GLubyte * ) = 
+                                GLubyte *, GLubyte * ) =
 {
    0,
    0,
@@ -130,88 +129,90 @@ static void (*(usercliptab[5]))( GLcontext *,
 
 
 
-static GLboolean run_vertex_stage( GLcontext *ctx, 
+static GLboolean run_vertex_stage( GLcontext *ctx,
                                   struct gl_pipeline_stage *stage )
 {
-   struct vertex_stage_data *store = (struct vertex_stage_data *)stage->private;
-   TNLcontext *tnl = TNL_CONTEXT(ctx); 
-   struct vertex_buffer *VB = &tnl->vb; 
-   
-   if (stage->changed_inputs) 
-   {
-/*        VB->ObjPtr->size = 4; */
+   struct vertex_stage_data *store = (struct vertex_stage_data *)stage->privatePtr;
+   TNLcontext *tnl = TNL_CONTEXT(ctx);
+   struct vertex_buffer *VB = &tnl->vb;
+
+   ASSERT(!ctx->VertexProgram.Enabled);
+
+   if (stage->changed_inputs) {
 
       if (ctx->_NeedEyeCoords) {
-        /* Seperate modelview and project transformations:
+        /* Separate modelview transformation:
+         * Use combined ModelProject to avoid some depth artifacts
          */
-        if (ctx->ModelView.type == MATRIX_IDENTITY)
+        if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY)
            VB->EyePtr = VB->ObjPtr;
         else
-           VB->EyePtr = TransformRaw( &store->eye, &ctx->ModelView, 
+           VB->EyePtr = TransformRaw( &store->eye,
+                                       ctx->ModelviewMatrixStack.Top,
                                       VB->ObjPtr);
 
-        if (ctx->ProjectionMatrix.type == MATRIX_IDENTITY)
+        if (ctx->ProjectionMatrixStack.Top->type == MATRIX_IDENTITY)
            VB->ClipPtr = VB->EyePtr;
         else
-           VB->ClipPtr = TransformRaw( &store->clip, &ctx->ProjectionMatrix, 
-                                       VB->EyePtr );
-      } 
-      else 
-      {
+           VB->ClipPtr = TransformRaw( &store->clip,
+                                        &ctx->_ModelProjectMatrix,
+                                       VB->ObjPtr );
+      }
+      else {
         /* Combined modelviewproject transform:
          */
         if (ctx->_ModelProjectMatrix.type == MATRIX_IDENTITY)
            VB->ClipPtr = VB->ObjPtr;
         else
-           VB->ClipPtr = TransformRaw( &store->clip, &ctx->_ModelProjectMatrix,
+           VB->ClipPtr = TransformRaw( &store->clip,
+                                        &ctx->_ModelProjectMatrix,
                                        VB->ObjPtr );
       }
 
+      /* Drivers expect this to be clean to element 4...
+       */
+      if (VB->ClipPtr->size < 4) {
+        if (VB->ClipPtr->flags & VEC_NOT_WRITEABLE) {
+           ASSERT(VB->ClipPtr == VB->ObjPtr);
+           VB->import_data( ctx, VERT_BIT_POS, VEC_NOT_WRITEABLE );
+           VB->ClipPtr = VB->ObjPtr;
+        }
+        if (VB->ClipPtr->size == 2)
+           _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
+        _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
+      }
+
       /* Cliptest and perspective divide.  Clip functions must clear
-       * the clipmask.  
+       * the clipmask.
        */
       store->ormask = 0;
       store->andmask = CLIP_ALL_BITS;
 
-      if (tnl->NeedProjCoords) {
-        VB->ProjectedClipPtr = 
-           gl_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
-                                           &store->proj,
-                                           store->clipmask,
-                                           &store->ormask,
-                                           &store->andmask );
-
-        /* Drivers expect this to be size 4...
-         */
-        if (VB->ProjectedClipPtr->size < 4) {
-           ASSERT(VB->ProjectedClipPtr == VB->ClipPtr);
-           if (VB->ProjectedClipPtr->flags & VEC_NOT_WRITEABLE) {
-              ASSERT(VB->ProjectedClipPtr == VB->ObjPtr);
-              VB->import_data( ctx, VERT_OBJ, VEC_NOT_WRITEABLE );
-              VB->ProjectedClipPtr = VB->ClipPtr = VB->ObjPtr;
-           }
-           if (VB->ClipPtr->size == 2) 
-              gl_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
-           gl_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
-           VB->ClipPtr->size = 4;
-        }
-      } else {
-        VB->ProjectedClipPtr = 0;
-        gl_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
-                                           0,
-                                           store->clipmask,
-                                           &store->ormask,
-                                           &store->andmask );
+      if (tnl->NeedNdcCoords) {
+        VB->NdcPtr =
+           _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
+                                               &store->proj,
+                                               store->clipmask,
+                                               &store->ormask,
+                                               &store->andmask );
+      }
+      else {
+        VB->NdcPtr = 0;
+        _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
+                                               0,
+                                               store->clipmask,
+                                               &store->ormask,
+                                               &store->andmask );
       }
 
-      if (store->andmask) 
+      if (store->andmask)
         return GL_FALSE;
 
 
       /* Test userclip planes.  This contributes to VB->ClipMask, so
        * is essentially required to be in this stage.
        */
-      if (ctx->Transform._AnyClip) {
+      if (ctx->Transform.ClipPlanesEnabled) {
         usercliptab[VB->ClipPtr->size]( ctx,
                                         VB->ClipPtr,
                                         store->clipmask,
@@ -221,27 +222,27 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
         if (store->andmask)
            return GL_FALSE;
       }
-      
+
       VB->ClipOrMask = store->ormask;
       VB->ClipMask = store->clipmask;
 
-      if (VB->ClipPtr == VB->ObjPtr && (VB->importable_data & VERT_OBJ))
-        VB->importable_data |= VERT_CLIP;
+      if (VB->ClipPtr == VB->ObjPtr && (VB->importable_data & VERT_BIT_POS))
+        VB->importable_data |= VERT_BIT_CLIP;
 
       store->save_eyeptr = VB->EyePtr;
       store->save_clipptr = VB->ClipPtr;
-      store->save_projptr = VB->ProjectedClipPtr;
-   } 
+      store->save_ndcptr = VB->NdcPtr;
+   }
    else {
-      /* Replay the sideeffects.  
+      /* Replay the sideeffects.
        */
       VB->EyePtr = store->save_eyeptr;
       VB->ClipPtr = store->save_clipptr;
-      VB->ProjectedClipPtr = store->save_projptr;
+      VB->NdcPtr = store->save_ndcptr;
       VB->ClipMask = store->clipmask;
       VB->ClipOrMask = store->ormask;
-      if (VB->ClipPtr == VB->ObjPtr && (VB->importable_data & VERT_OBJ))
-        VB->importable_data |= VERT_CLIP;
+      if (VB->ClipPtr == VB->ObjPtr && (VB->importable_data & VERT_BIT_POS))
+        VB->importable_data |= VERT_BIT_CLIP;
       if (store->andmask)
         return GL_FALSE;
    }
@@ -252,32 +253,31 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
 
 static void check_vertex( GLcontext *ctx, struct gl_pipeline_stage *stage )
 {
-   (void) ctx; 
-   (void) stage;
+   stage->active = !ctx->VertexProgram.Enabled;
 }
 
-static GLboolean init_vertex_stage( GLcontext *ctx, 
+static GLboolean init_vertex_stage( GLcontext *ctx,
                                    struct gl_pipeline_stage *stage )
 {
-   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; 
+   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
    struct vertex_stage_data *store;
    GLuint size = VB->Size;
 
-   stage->private = CALLOC(sizeof(*store));
+   stage->privatePtr = CALLOC(sizeof(*store));
    store = VERTEX_STAGE_DATA(stage);
    if (!store)
       return GL_FALSE;
-   
-   gl_vector4f_alloc( &store->eye, 0, size, 32 );
-   gl_vector4f_alloc( &store->clip, 0, size, 32 );
-   gl_vector4f_alloc( &store->proj, 0, size, 32 );  
+
+   _mesa_vector4f_alloc( &store->eye, 0, size, 32 );
+   _mesa_vector4f_alloc( &store->clip, 0, size, 32 );
+   _mesa_vector4f_alloc( &store->proj, 0, size, 32 );
 
    store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
 
    if (!store->clipmask ||
-       !store->eye.data || 
-       !store->clip.data || 
-       !store->proj.data) 
+       !store->eye.data ||
+       !store->clip.data ||
+       !store->proj.data)
       return GL_FALSE;
 
    /* Now run the stage.
@@ -291,31 +291,32 @@ static void dtr( struct gl_pipeline_stage *stage )
    struct vertex_stage_data *store = VERTEX_STAGE_DATA(stage);
 
    if (store) {
-      gl_vector4f_free( &store->eye );
-      gl_vector4f_free( &store->clip );
-      gl_vector4f_free( &store->proj );
+      _mesa_vector4f_free( &store->eye );
+      _mesa_vector4f_free( &store->clip );
+      _mesa_vector4f_free( &store->proj );
       ALIGN_FREE( store->clipmask );
       FREE(store);
-      stage->private = 0;
+      stage->privatePtr = NULL;
       stage->run = init_vertex_stage;
    }
 }
 
 
-const struct gl_pipeline_stage _tnl_vertex_transform_stage = 
-{ 
+const struct gl_pipeline_stage _tnl_vertex_transform_stage =
+{
    "modelview/project/cliptest/divide",
-   0,                          /* re-check -- always on */
+   _NEW_PROGRAM,                /* check_state: only care about vertex prog */
+   _MESA_NEW_NEED_EYE_COORDS |  /* run_state: when to invalidate / re-run */
    _NEW_MODELVIEW|
    _NEW_PROJECTION|
-   _NEW_TRANSFORM,             /* re-run */
+   _NEW_PROGRAM|
+   _NEW_TRANSFORM,
    GL_TRUE,                    /* active */
-   VERT_OBJ,           /* inputs */
-   VERT_EYE|VERT_CLIP,         /* outputs */
-   0, 0,                       /* changed_inputs, private */
+   VERT_BIT_POS,               /* inputs */
+   VERT_BIT_EYE|VERT_BIT_CLIP,         /* outputs */
+   0,                          /* changed_inputs */
+   NULL,                       /* private data */
    dtr,                                /* destructor */
    check_vertex,               /* check */
    init_vertex_stage           /* run -- initially set to init */
 };
-
-