-/* $Id: t_vb_vertex.c,v 1.5 2001/03/03 20:57:00 brianp Exp $ */
+/* $Id: t_vb_vertex.c,v 1.6 2001/03/07 05:06:13 brianp Exp $ */
/*
* Mesa 3-D graphics library
GLvector4f *save_projptr;
};
-#define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->private)
+#define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->privatePtr)
static GLboolean run_vertex_stage( GLcontext *ctx,
struct gl_pipeline_stage *stage )
{
- struct vertex_stage_data *store = (struct vertex_stage_data *)stage->private;
+ struct vertex_stage_data *store = (struct vertex_stage_data *)stage->privatePtr;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
struct vertex_stage_data *store;
GLuint size = VB->Size;
- stage->private = CALLOC(sizeof(*store));
+ stage->privatePtr = CALLOC(sizeof(*store));
store = VERTEX_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
_mesa_vector4f_free( &store->proj );
ALIGN_FREE( store->clipmask );
FREE(store);
- stage->private = 0;
+ stage->privatePtr = NULL;
stage->run = init_vertex_stage;
}
}