/*
* Mesa 3-D graphics library
- * Version: 7.1
*
- * Copyright (C) 2007 Tungsten Graphics All Rights Reserved.
+ * Copyright (C) 2007 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
#include "main/ffvertex_prog.h"
+#include "main/mtypes.h"
#include "t_vp_build.h"
/**
* XXX This should go away someday, but still referenced by some drivers...
*/
-void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
+void _tnl_UpdateFixedFunctionProgram( struct gl_context *ctx )
{
const struct gl_vertex_program *prev = ctx->VertexProgram._Current;