#ifndef T_VP_BUILD_H
#define T_VP_BUILD_H
-#include "main/mtypes.h"
+struct gl_context;
#define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \
_NEW_LIGHT | \
_NEW_FOG | \
_NEW_POINT)
-extern void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx );
+extern void _tnl_UpdateFixedFunctionProgram( struct gl_context *ctx );
#endif