#ifndef _TNL_H
#define _TNL_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_client_array;
+struct gl_context;
+struct gl_program;
/* These are the public-access functions exported from tnl. (A few
void
_tnl_vbo_draw_prims( struct gl_context *ctx,
- const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLboolean index_bounds_valid,
GLuint min_index,
- GLuint max_index);
+ GLuint max_index,
+ struct gl_transform_feedback_object *tfb_vertcount );
extern void
-_mesa_load_tracked_matrices(struct gl_context *ctx);
+_tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
extern void
-_tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
+_tnl_validate_shine_tables( struct gl_context *ctx );
#endif