tmp = ALLOC_VERTS( nr );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+ (void) tmp;
currentsz = dmasz;
}
} else if (HAVE_TRI_STRIPS &&
ctx->Light.ShadeModel == GL_FLAT &&
- TNL_CONTEXT(ctx)->vb.ColorPtr[0]->stride) {
+ TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
if (HAVE_ELTS) {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
tmp = ALLOC_ELTS(nr+1);
tmp = TAG(emit_elts)( ctx, elts+j, nr, tmp );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+ (void) tmp;
}
else {
TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) );
tmp = ALLOC_ELTS(2);
tmp = TAG(emit_elts)( ctx, elts+start+1, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+ (void) tmp;
}
FLUSH();
tmp = ALLOC_ELTS( nr );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+ (void) tmp;
FLUSH();
currentsz = dmasz;
}
tmp = ALLOC_ELTS( nr );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+ (void) tmp;
FLUSH();
currentsz = dmasz;
}
ok = GL_TRUE;
} else if (HAVE_TRI_STRIPS &&
ctx->Light.ShadeModel == GL_FLAT &&
- VB->ColorPtr[0]->stride != 0) {
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) {
if (HAVE_ELTS) {
ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS();
}