Rename the various function types in t_context.h to include a tnl_ prefix.
[mesa.git] / src / mesa / tnl_dd / t_dd_dmatmp.h
index e8681dcd034170977cdb95513aa48056d748285f..5ba6920804e2a63dd9b28e99036b01a85ebc6f89 100644 (file)
@@ -633,7 +633,7 @@ static void TAG(render_noop)( GLcontext *ctx,
 
 
 
-static render_func TAG(render_tab_verts)[GL_POLYGON+2] =
+static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] =
 {
    TAG(render_points_verts),
    TAG(render_lines_verts),
@@ -1121,7 +1121,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx,
 
 
 
-static render_func TAG(render_tab_elts)[GL_POLYGON+2] =
+static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] =
 {
    TAG(render_points_elts),
    TAG(render_lines_elts),
@@ -1152,7 +1152,7 @@ static GLboolean TAG(validate_render)( GLcontext *ctx,
 {
    GLint i;
 
-   if (VB->ClipOrMask)
+   if (VB->ClipOrMask & ~CLIP_CULL_BIT)
       return GL_FALSE;
 
    if (VB->Elts && !HAVE_ELTS)