mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
[mesa.git] / src / mesa / tnl_dd / t_dd_dmatmp.h
index 37bca95d4b89c9ee3a20a5acae94fe58503254e8..614a9ec3bfa34742f81c5f517a115fa7b55d319f 100644 (file)
@@ -17,7 +17,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
@@ -73,7 +73,7 @@ do {                                          \
 
 
 #if (HAVE_ELTS)
-static void *TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr,
+static void *TAG(emit_elts)( struct gl_context *ctx, GLuint *elts, GLuint nr,
                             void *buf)
 {
    GLint i;
@@ -94,7 +94,7 @@ static void *TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr,
 }
 #endif
 
-static __inline void *TAG(emit_verts)( GLcontext *ctx, GLuint start, 
+static __inline void *TAG(emit_verts)( struct gl_context *ctx, GLuint start, 
                                     GLuint count, void *buf )
 {
    return EMIT_VERTS(ctx, start, count, buf);
@@ -104,7 +104,7 @@ static __inline void *TAG(emit_verts)( GLcontext *ctx, GLuint start,
  *                    Render non-indexed primitives.
  ***********************************************************************/
 
-static void TAG(render_points_verts)( GLcontext *ctx,
+static void TAG(render_points_verts)( struct gl_context *ctx,
                                      GLuint start,
                                      GLuint count,
                                      GLuint flags )
@@ -133,7 +133,7 @@ static void TAG(render_points_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_lines_verts)( GLcontext *ctx,
+static void TAG(render_lines_verts)( struct gl_context *ctx,
                                     GLuint start,
                                     GLuint count,
                                     GLuint flags )
@@ -169,7 +169,7 @@ static void TAG(render_lines_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_strip_verts)( GLcontext *ctx,
+static void TAG(render_line_strip_verts)( struct gl_context *ctx,
                                          GLuint start,
                                          GLuint count,
                                          GLuint flags )
@@ -201,7 +201,7 @@ static void TAG(render_line_strip_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_loop_verts)( GLcontext *ctx,
+static void TAG(render_line_loop_verts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -241,6 +241,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
               tmp = ALLOC_VERTS(nr+1);
               tmp = TAG(emit_verts)( ctx, j, nr, tmp );
               tmp = TAG(emit_verts)( ctx, start, 1, tmp );
+              (void) tmp;
            }
            else {
               TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
@@ -254,6 +255,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
         tmp = ALLOC_VERTS(2);
         tmp = TAG(emit_verts)( ctx, start+1, 1, tmp );
         tmp = TAG(emit_verts)( ctx, start, 1, tmp );
+        (void) tmp;
       }
 
       FLUSH();
@@ -265,7 +267,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_triangles_verts)( GLcontext *ctx,
+static void TAG(render_triangles_verts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -296,7 +298,7 @@ static void TAG(render_triangles_verts)( GLcontext *ctx,
 
 
 
-static void TAG(render_tri_strip_verts)( GLcontext *ctx,
+static void TAG(render_tri_strip_verts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -334,7 +336,7 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_tri_fan_verts)( GLcontext *ctx,
+static void TAG(render_tri_fan_verts)( struct gl_context *ctx,
                                       GLuint start,
                                       GLuint count,
                                       GLuint flags )
@@ -358,6 +360,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx,
         tmp = ALLOC_VERTS( nr );
         tmp = TAG(emit_verts)( ctx, start, 1, tmp );
         tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+        (void) tmp;
         currentsz = dmasz;
       }
 
@@ -373,7 +376,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_poly_verts)( GLcontext *ctx,
+static void TAG(render_poly_verts)( struct gl_context *ctx,
                                    GLuint start,
                                    GLuint count,
                                    GLuint flags )
@@ -397,6 +400,7 @@ static void TAG(render_poly_verts)( GLcontext *ctx,
         tmp = ALLOC_VERTS( nr );
         tmp = TAG(emit_verts)( ctx, start, 1, tmp );
         tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+        (void) tmp;
         currentsz = dmasz;
       }
 
@@ -410,7 +414,7 @@ static void TAG(render_poly_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_quad_strip_verts)( GLcontext *ctx,
+static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
                                          GLuint start,
                                          GLuint count,
                                          GLuint flags )
@@ -443,7 +447,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
 
    } else if (HAVE_TRI_STRIPS && 
              ctx->Light.ShadeModel == GL_FLAT &&
-             TNL_CONTEXT(ctx)->vb.ColorPtr[0]->stride) {
+             TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
       if (HAVE_ELTS) {
         LOCAL_VARS;
         int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
@@ -536,7 +540,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_quads_verts)( GLcontext *ctx,
+static void TAG(render_quads_verts)( struct gl_context *ctx,
                                     GLuint start,
                                     GLuint count,
                                     GLuint flags )
@@ -634,6 +638,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
         /* Send v1, v2, v3
          */
         tmp = EMIT_VERTS(ctx, j + 1, 3, tmp);
+        (void) tmp;
       }
    }
    else {
@@ -644,7 +649,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_noop)( GLcontext *ctx,
+static void TAG(render_noop)( struct gl_context *ctx,
                              GLuint start,
                              GLuint count,
                              GLuint flags )
@@ -675,7 +680,7 @@ static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] =
  ****************************************************************************/
 
 #if (HAVE_ELTS)
-static void TAG(render_points_elts)( GLcontext *ctx,
+static void TAG(render_points_elts)( struct gl_context *ctx,
                                     GLuint start,
                                     GLuint count,
                                     GLuint flags )
@@ -707,7 +712,7 @@ static void TAG(render_points_elts)( GLcontext *ctx,
 
 
 
-static void TAG(render_lines_elts)( GLcontext *ctx,
+static void TAG(render_lines_elts)( struct gl_context *ctx,
                                    GLuint start,
                                    GLuint count,
                                    GLuint flags )
@@ -744,7 +749,7 @@ static void TAG(render_lines_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_strip_elts)( GLcontext *ctx,
+static void TAG(render_line_strip_elts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -778,7 +783,7 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_loop_elts)( GLcontext *ctx,
+static void TAG(render_line_loop_elts)( struct gl_context *ctx,
                                        GLuint start,
                                        GLuint count,
                                        GLuint flags )
@@ -820,6 +825,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
               tmp = ALLOC_ELTS(nr+1);
               tmp = TAG(emit_elts)( ctx, elts+j, nr, tmp );
               tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+              (void) tmp;
            }
            else {
               TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) );
@@ -833,6 +839,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
         tmp = ALLOC_ELTS(2);
         tmp = TAG(emit_elts)( ctx, elts+start+1, 1, tmp );
         tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+        (void) tmp;
       }
 
       FLUSH();
@@ -848,7 +855,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
  * buffers.  For elts, this is probably no better (worse?) than the
  * standard path.
  */
-static void TAG(render_triangles_elts)( GLcontext *ctx,
+static void TAG(render_triangles_elts)( struct gl_context *ctx,
                                        GLuint start,
                                        GLuint count,
                                        GLuint flags )
@@ -882,7 +889,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx,
 
 
 
-static void TAG(render_tri_strip_elts)( GLcontext *ctx,
+static void TAG(render_tri_strip_elts)( struct gl_context *ctx,
                                        GLuint start,
                                        GLuint count,
                                        GLuint flags )
@@ -920,7 +927,7 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_tri_fan_elts)( GLcontext *ctx,
+static void TAG(render_tri_fan_elts)( struct gl_context *ctx,
                                      GLuint start,
                                      GLuint count,
                                      GLuint flags )
@@ -946,6 +953,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
         tmp = ALLOC_ELTS( nr );
         tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
         tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+        (void) tmp;
         FLUSH();
         currentsz = dmasz;
       }
@@ -957,7 +965,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_poly_elts)( GLcontext *ctx,
+static void TAG(render_poly_elts)( struct gl_context *ctx,
                                   GLuint start,
                                   GLuint count,
                                   GLuint flags )
@@ -983,10 +991,11 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
         tmp = ALLOC_ELTS( nr );
         tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
         tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+        (void) tmp;
         FLUSH();
         currentsz = dmasz;
       }
-   } else if (HAVE_TRI_FANS && Light.ShadeModel == GL_SMOOTH) {
+   } else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) {
       TAG(render_tri_fan_verts)( ctx, start, count, flags );
    } else {
       fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__);
@@ -994,7 +1003,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_quad_strip_elts)( GLcontext *ctx,
+static void TAG(render_quad_strip_elts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -1062,7 +1071,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_quads_elts)( GLcontext *ctx,
+static void TAG(render_quads_elts)( struct gl_context *ctx,
                                    GLuint start,
                                    GLuint count,
                                    GLuint flags )
@@ -1164,7 +1173,7 @@ static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] =
 /* Pre-check the primitives in the VB to prevent the need for
  * fallbacks later on.
  */
-static GLboolean TAG(validate_render)( GLcontext *ctx,
+static GLboolean TAG(validate_render)( struct gl_context *ctx,
                                       struct vertex_buffer *VB )
 {
    GLint i;
@@ -1221,7 +1230,7 @@ static GLboolean TAG(validate_render)( GLcontext *ctx,
            ok = GL_TRUE;
         } else if (HAVE_TRI_STRIPS && 
                    ctx->Light.ShadeModel == GL_FLAT &&
-                   VB->ColorPtr[0]->stride != 0) {
+                   VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) {
            if (HAVE_ELTS) {
               ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS();
            }