mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
[mesa.git] / src / mesa / tnl_dd / t_dd_dmatmp.h
index 7182978a1710ac72da0e0651abe9d3c57235897c..614a9ec3bfa34742f81c5f517a115fa7b55d319f 100644 (file)
@@ -17,7 +17,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
@@ -73,7 +73,7 @@ do {                                          \
 
 
 #if (HAVE_ELTS)
-static void *TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr,
+static void *TAG(emit_elts)( struct gl_context *ctx, GLuint *elts, GLuint nr,
                             void *buf)
 {
    GLint i;
@@ -94,7 +94,7 @@ static void *TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr,
 }
 #endif
 
-static __inline void *TAG(emit_verts)( GLcontext *ctx, GLuint start, 
+static __inline void *TAG(emit_verts)( struct gl_context *ctx, GLuint start, 
                                     GLuint count, void *buf )
 {
    return EMIT_VERTS(ctx, start, count, buf);
@@ -104,7 +104,7 @@ static __inline void *TAG(emit_verts)( GLcontext *ctx, GLuint start,
  *                    Render non-indexed primitives.
  ***********************************************************************/
 
-static void TAG(render_points_verts)( GLcontext *ctx,
+static void TAG(render_points_verts)( struct gl_context *ctx,
                                      GLuint start,
                                      GLuint count,
                                      GLuint flags )
@@ -133,7 +133,7 @@ static void TAG(render_points_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_lines_verts)( GLcontext *ctx,
+static void TAG(render_lines_verts)( struct gl_context *ctx,
                                     GLuint start,
                                     GLuint count,
                                     GLuint flags )
@@ -169,7 +169,7 @@ static void TAG(render_lines_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_strip_verts)( GLcontext *ctx,
+static void TAG(render_line_strip_verts)( struct gl_context *ctx,
                                          GLuint start,
                                          GLuint count,
                                          GLuint flags )
@@ -201,7 +201,7 @@ static void TAG(render_line_strip_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_loop_verts)( GLcontext *ctx,
+static void TAG(render_line_loop_verts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -267,7 +267,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_triangles_verts)( GLcontext *ctx,
+static void TAG(render_triangles_verts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -298,7 +298,7 @@ static void TAG(render_triangles_verts)( GLcontext *ctx,
 
 
 
-static void TAG(render_tri_strip_verts)( GLcontext *ctx,
+static void TAG(render_tri_strip_verts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -336,7 +336,7 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_tri_fan_verts)( GLcontext *ctx,
+static void TAG(render_tri_fan_verts)( struct gl_context *ctx,
                                       GLuint start,
                                       GLuint count,
                                       GLuint flags )
@@ -376,7 +376,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_poly_verts)( GLcontext *ctx,
+static void TAG(render_poly_verts)( struct gl_context *ctx,
                                    GLuint start,
                                    GLuint count,
                                    GLuint flags )
@@ -414,7 +414,7 @@ static void TAG(render_poly_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_quad_strip_verts)( GLcontext *ctx,
+static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
                                          GLuint start,
                                          GLuint count,
                                          GLuint flags )
@@ -447,7 +447,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
 
    } else if (HAVE_TRI_STRIPS && 
              ctx->Light.ShadeModel == GL_FLAT &&
-             TNL_CONTEXT(ctx)->vb.ColorPtr[0]->stride) {
+             TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
       if (HAVE_ELTS) {
         LOCAL_VARS;
         int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
@@ -540,7 +540,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_quads_verts)( GLcontext *ctx,
+static void TAG(render_quads_verts)( struct gl_context *ctx,
                                     GLuint start,
                                     GLuint count,
                                     GLuint flags )
@@ -649,7 +649,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_noop)( GLcontext *ctx,
+static void TAG(render_noop)( struct gl_context *ctx,
                              GLuint start,
                              GLuint count,
                              GLuint flags )
@@ -680,7 +680,7 @@ static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] =
  ****************************************************************************/
 
 #if (HAVE_ELTS)
-static void TAG(render_points_elts)( GLcontext *ctx,
+static void TAG(render_points_elts)( struct gl_context *ctx,
                                     GLuint start,
                                     GLuint count,
                                     GLuint flags )
@@ -712,7 +712,7 @@ static void TAG(render_points_elts)( GLcontext *ctx,
 
 
 
-static void TAG(render_lines_elts)( GLcontext *ctx,
+static void TAG(render_lines_elts)( struct gl_context *ctx,
                                    GLuint start,
                                    GLuint count,
                                    GLuint flags )
@@ -749,7 +749,7 @@ static void TAG(render_lines_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_strip_elts)( GLcontext *ctx,
+static void TAG(render_line_strip_elts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -783,7 +783,7 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_loop_elts)( GLcontext *ctx,
+static void TAG(render_line_loop_elts)( struct gl_context *ctx,
                                        GLuint start,
                                        GLuint count,
                                        GLuint flags )
@@ -855,7 +855,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
  * buffers.  For elts, this is probably no better (worse?) than the
  * standard path.
  */
-static void TAG(render_triangles_elts)( GLcontext *ctx,
+static void TAG(render_triangles_elts)( struct gl_context *ctx,
                                        GLuint start,
                                        GLuint count,
                                        GLuint flags )
@@ -889,7 +889,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx,
 
 
 
-static void TAG(render_tri_strip_elts)( GLcontext *ctx,
+static void TAG(render_tri_strip_elts)( struct gl_context *ctx,
                                        GLuint start,
                                        GLuint count,
                                        GLuint flags )
@@ -927,7 +927,7 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_tri_fan_elts)( GLcontext *ctx,
+static void TAG(render_tri_fan_elts)( struct gl_context *ctx,
                                      GLuint start,
                                      GLuint count,
                                      GLuint flags )
@@ -965,7 +965,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_poly_elts)( GLcontext *ctx,
+static void TAG(render_poly_elts)( struct gl_context *ctx,
                                   GLuint start,
                                   GLuint count,
                                   GLuint flags )
@@ -991,6 +991,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
         tmp = ALLOC_ELTS( nr );
         tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
         tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+        (void) tmp;
         FLUSH();
         currentsz = dmasz;
       }
@@ -1002,7 +1003,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_quad_strip_elts)( GLcontext *ctx,
+static void TAG(render_quad_strip_elts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -1070,7 +1071,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_quads_elts)( GLcontext *ctx,
+static void TAG(render_quads_elts)( struct gl_context *ctx,
                                    GLuint start,
                                    GLuint count,
                                    GLuint flags )
@@ -1172,7 +1173,7 @@ static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] =
 /* Pre-check the primitives in the VB to prevent the need for
  * fallbacks later on.
  */
-static GLboolean TAG(validate_render)( GLcontext *ctx,
+static GLboolean TAG(validate_render)( struct gl_context *ctx,
                                       struct vertex_buffer *VB )
 {
    GLint i;
@@ -1229,7 +1230,7 @@ static GLboolean TAG(validate_render)( GLcontext *ctx,
            ok = GL_TRUE;
         } else if (HAVE_TRI_STRIPS && 
                    ctx->Light.ShadeModel == GL_FLAT &&
-                   VB->ColorPtr[0]->stride != 0) {
+                   VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) {
            if (HAVE_ELTS) {
               ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS();
            }