mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
[mesa.git] / src / mesa / tnl_dd / t_dd_dmatmp.h
index d274ead2c2756c4f3ac3cba2c6241539bcfbae72..614a9ec3bfa34742f81c5f517a115fa7b55d319f 100644 (file)
@@ -1,8 +1,8 @@
 /*
  * Mesa 3-D graphics library
- * Version:  6.1
+ * Version:  6.5.1
  *
- * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
@@ -17,7 +17,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
@@ -26,7 +26,9 @@
  */
 
 
-/* Template for render stages which build and emit vertices directly
+/**
+ * \file t_dd_dmatmp.h
+ * Template for render stages which build and emit vertices directly
  * to fixed-size dma buffers.  Useful for rendering strips and other
  * native primitives where clipping and per-vertex tweaks such as
  * those in t_dd_tritmp.h are not required.
@@ -71,7 +73,7 @@ do {                                          \
 
 
 #if (HAVE_ELTS)
-static void *TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr,
+static void *TAG(emit_elts)( struct gl_context *ctx, GLuint *elts, GLuint nr,
                             void *buf)
 {
    GLint i;
@@ -92,7 +94,7 @@ static void *TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr,
 }
 #endif
 
-static __inline void *TAG(emit_verts)( GLcontext *ctx, GLuint start, 
+static __inline void *TAG(emit_verts)( struct gl_context *ctx, GLuint start, 
                                     GLuint count, void *buf )
 {
    return EMIT_VERTS(ctx, start, count, buf);
@@ -102,7 +104,7 @@ static __inline void *TAG(emit_verts)( GLcontext *ctx, GLuint start,
  *                    Render non-indexed primitives.
  ***********************************************************************/
 
-static void TAG(render_points_verts)( GLcontext *ctx,
+static void TAG(render_points_verts)( struct gl_context *ctx,
                                      GLuint start,
                                      GLuint count,
                                      GLuint flags )
@@ -131,7 +133,7 @@ static void TAG(render_points_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_lines_verts)( GLcontext *ctx,
+static void TAG(render_lines_verts)( struct gl_context *ctx,
                                     GLuint start,
                                     GLuint count,
                                     GLuint flags )
@@ -167,7 +169,7 @@ static void TAG(render_lines_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_strip_verts)( GLcontext *ctx,
+static void TAG(render_line_strip_verts)( struct gl_context *ctx,
                                          GLuint start,
                                          GLuint count,
                                          GLuint flags )
@@ -199,7 +201,7 @@ static void TAG(render_line_strip_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_loop_verts)( GLcontext *ctx,
+static void TAG(render_line_loop_verts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -239,6 +241,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
               tmp = ALLOC_VERTS(nr+1);
               tmp = TAG(emit_verts)( ctx, j, nr, tmp );
               tmp = TAG(emit_verts)( ctx, start, 1, tmp );
+              (void) tmp;
            }
            else {
               TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) );
@@ -252,6 +255,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
         tmp = ALLOC_VERTS(2);
         tmp = TAG(emit_verts)( ctx, start+1, 1, tmp );
         tmp = TAG(emit_verts)( ctx, start, 1, tmp );
+        (void) tmp;
       }
 
       FLUSH();
@@ -263,7 +267,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_triangles_verts)( GLcontext *ctx,
+static void TAG(render_triangles_verts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -294,7 +298,7 @@ static void TAG(render_triangles_verts)( GLcontext *ctx,
 
 
 
-static void TAG(render_tri_strip_verts)( GLcontext *ctx,
+static void TAG(render_tri_strip_verts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -332,7 +336,7 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_tri_fan_verts)( GLcontext *ctx,
+static void TAG(render_tri_fan_verts)( struct gl_context *ctx,
                                       GLuint start,
                                       GLuint count,
                                       GLuint flags )
@@ -356,6 +360,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx,
         tmp = ALLOC_VERTS( nr );
         tmp = TAG(emit_verts)( ctx, start, 1, tmp );
         tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+        (void) tmp;
         currentsz = dmasz;
       }
 
@@ -371,7 +376,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_poly_verts)( GLcontext *ctx,
+static void TAG(render_poly_verts)( struct gl_context *ctx,
                                    GLuint start,
                                    GLuint count,
                                    GLuint flags )
@@ -395,12 +400,13 @@ static void TAG(render_poly_verts)( GLcontext *ctx,
         tmp = ALLOC_VERTS( nr );
         tmp = TAG(emit_verts)( ctx, start, 1, tmp );
         tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp );
+        (void) tmp;
         currentsz = dmasz;
       }
 
       FLUSH();
    }
-   else if (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE)) {
+   else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) {
       TAG(render_tri_fan_verts)( ctx, start, count, flags );
    } else {
       fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__);
@@ -408,7 +414,7 @@ static void TAG(render_poly_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_quad_strip_verts)( GLcontext *ctx,
+static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
                                          GLuint start,
                                          GLuint count,
                                          GLuint flags )
@@ -440,8 +446,8 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
       FLUSH();
 
    } else if (HAVE_TRI_STRIPS && 
-             (ctx->_TriangleCaps & DD_FLATSHADE) &&
-             TNL_CONTEXT(ctx)->vb.ColorPtr[0]->stride) {
+             ctx->Light.ShadeModel == GL_FLAT &&
+             TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
       if (HAVE_ELTS) {
         LOCAL_VARS;
         int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
@@ -534,7 +540,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_quads_verts)( GLcontext *ctx,
+static void TAG(render_quads_verts)( struct gl_context *ctx,
                                     GLuint start,
                                     GLuint count,
                                     GLuint flags )
@@ -632,6 +638,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
         /* Send v1, v2, v3
          */
         tmp = EMIT_VERTS(ctx, j + 1, 3, tmp);
+        (void) tmp;
       }
    }
    else {
@@ -642,7 +649,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_noop)( GLcontext *ctx,
+static void TAG(render_noop)( struct gl_context *ctx,
                              GLuint start,
                              GLuint count,
                              GLuint flags )
@@ -673,7 +680,7 @@ static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] =
  ****************************************************************************/
 
 #if (HAVE_ELTS)
-static void TAG(render_points_elts)( GLcontext *ctx,
+static void TAG(render_points_elts)( struct gl_context *ctx,
                                     GLuint start,
                                     GLuint count,
                                     GLuint flags )
@@ -705,7 +712,7 @@ static void TAG(render_points_elts)( GLcontext *ctx,
 
 
 
-static void TAG(render_lines_elts)( GLcontext *ctx,
+static void TAG(render_lines_elts)( struct gl_context *ctx,
                                    GLuint start,
                                    GLuint count,
                                    GLuint flags )
@@ -742,7 +749,7 @@ static void TAG(render_lines_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_strip_elts)( GLcontext *ctx,
+static void TAG(render_line_strip_elts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -776,7 +783,7 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_line_loop_elts)( GLcontext *ctx,
+static void TAG(render_line_loop_elts)( struct gl_context *ctx,
                                        GLuint start,
                                        GLuint count,
                                        GLuint flags )
@@ -818,6 +825,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
               tmp = ALLOC_ELTS(nr+1);
               tmp = TAG(emit_elts)( ctx, elts+j, nr, tmp );
               tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+              (void) tmp;
            }
            else {
               TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) );
@@ -831,6 +839,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
         tmp = ALLOC_ELTS(2);
         tmp = TAG(emit_elts)( ctx, elts+start+1, 1, tmp );
         tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
+        (void) tmp;
       }
 
       FLUSH();
@@ -846,7 +855,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
  * buffers.  For elts, this is probably no better (worse?) than the
  * standard path.
  */
-static void TAG(render_triangles_elts)( GLcontext *ctx,
+static void TAG(render_triangles_elts)( struct gl_context *ctx,
                                        GLuint start,
                                        GLuint count,
                                        GLuint flags )
@@ -880,7 +889,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx,
 
 
 
-static void TAG(render_tri_strip_elts)( GLcontext *ctx,
+static void TAG(render_tri_strip_elts)( struct gl_context *ctx,
                                        GLuint start,
                                        GLuint count,
                                        GLuint flags )
@@ -918,7 +927,7 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_tri_fan_elts)( GLcontext *ctx,
+static void TAG(render_tri_fan_elts)( struct gl_context *ctx,
                                      GLuint start,
                                      GLuint count,
                                      GLuint flags )
@@ -944,6 +953,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
         tmp = ALLOC_ELTS( nr );
         tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
         tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+        (void) tmp;
         FLUSH();
         currentsz = dmasz;
       }
@@ -955,7 +965,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_poly_elts)( GLcontext *ctx,
+static void TAG(render_poly_elts)( struct gl_context *ctx,
                                   GLuint start,
                                   GLuint count,
                                   GLuint flags )
@@ -981,10 +991,11 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
         tmp = ALLOC_ELTS( nr );
         tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
         tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp );
+        (void) tmp;
         FLUSH();
         currentsz = dmasz;
       }
-   } else if (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE)) {
+   } else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) {
       TAG(render_tri_fan_verts)( ctx, start, count, flags );
    } else {
       fprintf(stderr, "%s - cannot draw primitive\n", __FUNCTION__);
@@ -992,7 +1003,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
    }
 }
 
-static void TAG(render_quad_strip_elts)( GLcontext *ctx,
+static void TAG(render_quad_strip_elts)( struct gl_context *ctx,
                                         GLuint start,
                                         GLuint count,
                                         GLuint flags )
@@ -1018,7 +1029,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx,
       if (currentsz < 12)
         currentsz = dmasz;
 
-      if (ctx->_TriangleCaps & DD_FLATSHADE) {
+      if (ctx->Light.ShadeModel == GL_FLAT) {
         ELT_INIT( GL_TRIANGLES );
 
         currentsz = currentsz/6*2;
@@ -1060,7 +1071,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx,
 }
 
 
-static void TAG(render_quads_elts)( GLcontext *ctx,
+static void TAG(render_quads_elts)( struct gl_context *ctx,
                                    GLuint start,
                                    GLuint count,
                                    GLuint flags )
@@ -1162,7 +1173,7 @@ static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] =
 /* Pre-check the primitives in the VB to prevent the need for
  * fallbacks later on.
  */
-static GLboolean TAG(validate_render)( GLcontext *ctx,
+static GLboolean TAG(validate_render)( struct gl_context *ctx,
                                       struct vertex_buffer *VB )
 {
    GLint i;
@@ -1207,8 +1218,9 @@ static GLboolean TAG(validate_render)( GLcontext *ctx,
         if (HAVE_POLYGONS) {
            ok = GL_TRUE;
         }
-        else 
-           ok =  (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE));
+        else {
+           ok = (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH);
+         }
         break;
       case GL_QUAD_STRIP:
         if (VB->Elts) {
@@ -1217,8 +1229,8 @@ static GLboolean TAG(validate_render)( GLcontext *ctx,
         else if (HAVE_QUAD_STRIPS) {
            ok = GL_TRUE;
         } else if (HAVE_TRI_STRIPS && 
-                   (ctx->_TriangleCaps & DD_FLATSHADE) &&
-                   VB->ColorPtr[0]->stride != 0) {
+                   ctx->Light.ShadeModel == GL_FLAT &&
+                   VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) {
            if (HAVE_ELTS) {
               ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS();
            }