GLuint j;
if (DO_DEBUG_VERTS) {
- fprintf(stderr, "%s\n", __FUNCTION__);
+ fprintf(stderr, "%s\n", __func__);
PRINT_VERTEX(v0);
PRINT_VERTEX(v1);
PRINT_VERTEX(v2);
GLuint j;
if (DO_DEBUG_VERTS) {
- fprintf(stderr, "%s\n", __FUNCTION__);
+ fprintf(stderr, "%s\n", __func__);
PRINT_VERTEX(v0);
PRINT_VERTEX(v1);
PRINT_VERTEX(v2);
GLuint j;
if (DO_DEBUG_VERTS) {
- fprintf(stderr, "%s\n", __FUNCTION__);
+ fprintf(stderr, "%s\n", __func__);
PRINT_VERTEX(v0);
PRINT_VERTEX(v1);
PRINT_VERTEX(v2);
#endif
-static void TAG(fast_clipped_poly)( GLcontext *ctx, const GLuint *elts,
+static void TAG(fast_clipped_poly)( struct gl_context *ctx, const GLuint *elts,
GLuint n )
{
LOCAL_VARS
GLuint vertsize = GET_VERTEX_DWORDS();
GLuint *vb = (GLuint *)ALLOC_VERTS( (n-2) * 3, vertsize );
const GLuint *start = (const GLuint *)VERT(elts[0]);
- int i,j;
+ GLuint i,j;
if (DO_DEBUG_VERTS) {
- fprintf(stderr, "%s\n", __FUNCTION__);
+ fprintf(stderr, "%s\n", __func__);
PRINT_VERTEX(VERT(elts[0]));
PRINT_VERTEX(VERT(elts[1]));
}